ConnectFlags
public struct ConnectFlags : OptionSet
The connection flags are used to specify the behaviour of a signal’s connection.
-
The corresponding value of the raw type
Declaration
Swift
public var rawValue: UInt32
-
The equivalent raw Int value
Declaration
Swift
@inlinable public var intValue: Int { get set }
-
The equivalent raw
gint
valueDeclaration
Swift
@inlinable public var int: gint { get set }
-
The equivalent underlying
GConnectFlags
enum valueDeclaration
Swift
@inlinable public var value: GConnectFlags { get set }
-
Creates a new instance with the specified raw value
Declaration
Swift
@inlinable public init(rawValue: UInt32)
-
Creates a new instance with the specified
GConnectFlags
enum valueDeclaration
Swift
@inlinable public init(_ enumValue: GConnectFlags)
-
Creates a new instance with the specified Int value
Declaration
Swift
@inlinable public init<I>(_ intValue: I) where I : BinaryInteger
-
whether the handler should be called before or after the default handler of the signal.
Declaration
Swift
public static let after: ConnectFlags
-
whether the instance and data should be swapped when calling the handler; see
g_signal_connect_swapped()
for an example.Declaration
Swift
public static let swapped: ConnectFlags