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Cast constructor, converting any binary integer to a
InterpType.Declaration
Swift
@inlinable init!<I>(_ raw: I) where I : BinaryIntegerParameters
rawThe raw integer value to initialise the enum from
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Nearest neighbor sampling; this is the fastest and lowest quality mode. Quality is normally unacceptable when scaling down, but may be OK when scaling up.
Declaration
Swift
static let nearest: GdkInterpType -
This is an accurate simulation of the PostScript image operator without any interpolation enabled. Each pixel is rendered as a tiny parallelogram of solid color, the edges of which are implemented with antialiasing. It resembles nearest neighbor for enlargement, and bilinear for reduction.
Declaration
Swift
static let tiles: GdkInterpType -
Best quality/speed balance; use this mode by default. Bilinear interpolation. For enlargement, it is equivalent to point-sampling the ideal bilinear-interpolated image. For reduction, it is equivalent to laying down small tiles and integrating over the coverage area.
Declaration
Swift
static let bilinear: GdkInterpType -
This is the slowest and highest quality reconstruction function. It is derived from the hyperbolic filters in Wolberg’s “Digital Image Warping”, and is formally defined as the hyperbolic-filter sampling the ideal hyperbolic-filter interpolated image (the filter is designed to be idempotent for 1:1 pixel mapping). Deprecated: this interpolation filter is deprecated, as in reality it has a lower quality than the
GDK_INTERP_BILINEARfilter (Since: 2.38)Declaration
Swift
static let hyper: GdkInterpType
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InterpType Extension Reference