PixbufAnimationIterProtocol
public protocol PixbufAnimationIterProtocol : ObjectProtocol
An opaque object representing an iterator which points to a certain position in an animation.
The PixbufAnimationIterProtocol protocol exposes the methods and properties of an underlying GdkPixbufAnimationIter instance.
The default implementation of these can be found in the protocol extension below.
For a concrete class that implements these methods and properties, see PixbufAnimationIter.
Alternatively, use PixbufAnimationIterRef as a lighweight, unowned reference if you already have an instance you just want to use.
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Untyped pointer to the underlying
GdkPixbufAnimationIterinstance.Declaration
Swift
var ptr: UnsafeMutableRawPointer! { get } -
pixbuf_animation_iter_ptrDefault implementationTyped pointer to the underlying
GdkPixbufAnimationIterinstance.Default Implementation
Return the stored, untyped pointer as a typed pointer to the
GdkPixbufAnimationIterinstance.Declaration
Swift
var pixbuf_animation_iter_ptr: UnsafeMutablePointer<GdkPixbufAnimationIter>! { get } -
Required Initialiser for types conforming to
PixbufAnimationIterProtocolDeclaration
Swift
init(raw: UnsafeMutableRawPointer)
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advance(currentTime:Extension method) Possibly advances an animation to a new frame.
Chooses the frame based on the start time passed to
gdk_pixbuf_animation_get_iter().current_timewould normally come fromg_get_current_time(), and must be greater than or equal to the time passed togdk_pixbuf_animation_get_iter(), and must increase or remain unchanged each timegdk_pixbuf_animation_iter_get_pixbuf()is called. That is, you can’t go backward in time; animations only play forward.As a shortcut, pass
NULLfor the current time andg_get_current_time()will be invoked on your behalf. So you only need to explicitly passcurrent_timeif you’re doing something odd like playing the animation at double speed.If this function returns
FALSE, there’s no need to update the animation display, assuming the display had been rendered prior to advancing; ifTRUE, you need to callgdk_pixbuf_animation_iter_get_pixbuf()and update the display with the new pixbuf.Declaration
Swift
@inlinable func advance(currentTime: GLib.TimeValRef? = nil) -> Bool -
advance(currentTime:Extension method) Possibly advances an animation to a new frame.
Chooses the frame based on the start time passed to
gdk_pixbuf_animation_get_iter().current_timewould normally come fromg_get_current_time(), and must be greater than or equal to the time passed togdk_pixbuf_animation_get_iter(), and must increase or remain unchanged each timegdk_pixbuf_animation_iter_get_pixbuf()is called. That is, you can’t go backward in time; animations only play forward.As a shortcut, pass
NULLfor the current time andg_get_current_time()will be invoked on your behalf. So you only need to explicitly passcurrent_timeif you’re doing something odd like playing the animation at double speed.If this function returns
FALSE, there’s no need to update the animation display, assuming the display had been rendered prior to advancing; ifTRUE, you need to callgdk_pixbuf_animation_iter_get_pixbuf()and update the display with the new pixbuf.Declaration
Swift
@inlinable func advance<GLibTimeValT>(currentTime: GLibTimeValT?) -> Bool where GLibTimeValT : TimeValProtocol -
getDelayTime()Extension methodGets the number of milliseconds the current pixbuf should be displayed, or -1 if the current pixbuf should be displayed forever.
The
g_timeout_add()function conveniently takes a timeout in milliseconds, so you can use a timeout to schedule the next update.Note that some formats, like GIF, might clamp the timeout values in the image file to avoid updates that are just too quick. The minimum timeout for GIF images is currently 20 milliseconds.
Declaration
Swift
@inlinable func getDelayTime() -> Int -
getPixbuf()Extension methodGets the current pixbuf which should be displayed.
The pixbuf might not be the same size as the animation itself (
gdk_pixbuf_animation_get_width(),gdk_pixbuf_animation_get_height()).This pixbuf should be displayed for
gdk_pixbuf_animation_iter_get_delay_time()milliseconds.The caller of this function does not own a reference to the returned pixbuf; the returned pixbuf will become invalid when the iterator advances to the next frame, which may happen anytime you call
gdk_pixbuf_animation_iter_advance().Copy the pixbuf to keep it (don’t just add a reference), as it may get recycled as you advance the iterator.
Declaration
Swift
@inlinable func getPixbuf() -> GdkPixBuf.PixbufRef! -
onCurrentlyLoadingFrame()Extension methodUsed to determine how to respond to the area_updated signal on
GdkPixbufLoaderwhen loading an animation.The
area_updatedsignal is emitted for an area of the frame currently streaming in to the loader. So if you’re on the currently loading frame, you will need to redraw the screen for the updated area.Declaration
Swift
@inlinable func onCurrentlyLoadingFrame() -> Bool -
delayTimeExtension methodGets the number of milliseconds the current pixbuf should be displayed, or -1 if the current pixbuf should be displayed forever.
The
g_timeout_add()function conveniently takes a timeout in milliseconds, so you can use a timeout to schedule the next update.Note that some formats, like GIF, might clamp the timeout values in the image file to avoid updates that are just too quick. The minimum timeout for GIF images is currently 20 milliseconds.
Declaration
Swift
@inlinable var delayTime: Int { get } -
pixbufExtension methodGets the current pixbuf which should be displayed.
The pixbuf might not be the same size as the animation itself (
gdk_pixbuf_animation_get_width(),gdk_pixbuf_animation_get_height()).This pixbuf should be displayed for
gdk_pixbuf_animation_iter_get_delay_time()milliseconds.The caller of this function does not own a reference to the returned pixbuf; the returned pixbuf will become invalid when the iterator advances to the next frame, which may happen anytime you call
gdk_pixbuf_animation_iter_advance().Copy the pixbuf to keep it (don’t just add a reference), as it may get recycled as you advance the iterator.
Declaration
Swift
@inlinable var pixbuf: GdkPixBuf.PixbufRef! { get } -
parentInstanceExtension methodUndocumented
Declaration
Swift
@inlinable var parentInstance: GObject { get }
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PixbufAnimationIterProtocol Protocol Reference