RendererClassProtocol
public protocol RendererClassProtocol
Class structure for PangoRenderer.
The following vfuncs take user space coordinates in Pango units and have default implementations:
- draw_glyphs
- draw_rectangle
- draw_error_underline
- draw_shape
- draw_glyph_item
The default draw_shape implementation draws nothing.
The following vfuncs take device space coordinates as doubles and must be implemented:
- draw_trapezoid
- draw_glyph
The RendererClassProtocol protocol exposes the methods and properties of an underlying PangoRendererClass instance.
The default implementation of these can be found in the protocol extension below.
For a concrete class that implements these methods and properties, see RendererClass.
Alternatively, use RendererClassRef as a lighweight, unowned reference if you already have an instance you just want to use.
-
Untyped pointer to the underlying
PangoRendererClassinstance.Declaration
Swift
var ptr: UnsafeMutableRawPointer! { get } -
_ptrDefault implementationTyped pointer to the underlying
PangoRendererClassinstance.Default Implementation
Return the stored, untyped pointer as a typed pointer to the
PangoRendererClassinstance.Declaration
Swift
var _ptr: UnsafeMutablePointer<PangoRendererClass>! { get } -
Required Initialiser for types conforming to
RendererClassProtocolDeclaration
Swift
init(raw: UnsafeMutableRawPointer)
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RendererClassProtocol Protocol Reference