ColorMask

public struct ColorMask : OptionSet

Defines a bit mask of color channels. This can be used with cogl_pipeline_set_color_mask() for example to define which color channels should be written to the current framebuffer when drawing something.

  • The corresponding value of the raw type

    Declaration

    Swift

    public var rawValue: UInt32
  • The equivalent raw Int value

    Declaration

    Swift

    @inlinable
    public var intValue: Int { get set }
  • int

    The equivalent raw gint value

    Declaration

    Swift

    @inlinable
    public var int: gint { get set }
  • The equivalent underlying CoglColorMask enum value

    Declaration

    Swift

    @inlinable
    public var value: CoglColorMask { get set }
  • Creates a new instance with the specified raw value

    Declaration

    Swift

    @inlinable
    public init(rawValue: UInt32)
  • Creates a new instance with the specified CoglColorMask enum value

    Declaration

    Swift

    @inlinable
    public init(_ enumValue: CoglColorMask)
  • Creates a new instance with the specified Int value

    Declaration

    Swift

    @inlinable
    public init<I>(_ intValue: I) where I : BinaryInteger
  • None of the color channels are masked

    Declaration

    Swift

    public static let none: ColorMask
  • red

    Masks the red color channel

    Declaration

    Swift

    public static let red: ColorMask
  • Masks the green color channel

    Declaration

    Swift

    public static let green: ColorMask
  • Masks the blue color channel

    Declaration

    Swift

    public static let blue: ColorMask
  • Masks the alpha color channel

    Declaration

    Swift

    public static let alpha: ColorMask
  • all

    All of the color channels are masked

    Declaration

    Swift

    public static let all: ColorMask