TextureFlags

public struct TextureFlags : OptionSet

Flags to pass to the cogl_texture_new_* family of functions.

  • The corresponding value of the raw type

    Declaration

    Swift

    public var rawValue: UInt32
  • The equivalent raw Int value

    Declaration

    Swift

    @inlinable
    public var intValue: Int { get set }
  • int

    The equivalent raw gint value

    Declaration

    Swift

    @inlinable
    public var int: gint { get set }
  • The equivalent underlying CoglTextureFlags enum value

    Declaration

    Swift

    @inlinable
    public var value: CoglTextureFlags { get set }
  • Creates a new instance with the specified raw value

    Declaration

    Swift

    @inlinable
    public init(rawValue: UInt32)
  • Creates a new instance with the specified CoglTextureFlags enum value

    Declaration

    Swift

    @inlinable
    public init(_ enumValue: CoglTextureFlags)
  • Creates a new instance with the specified Int value

    Declaration

    Swift

    @inlinable
    public init<I>(_ intValue: I) where I : BinaryInteger
  • No flags specified

    Declaration

    Swift

    public static let none: TextureFlags
  • Disables the automatic generation of the mipmap pyramid from the base level image whenever it is updated. The mipmaps are only generated when the texture is rendered with a mipmap filter so it should be free to leave out this flag when using other filtering modes

    Declaration

    Swift

    public static let noAutoMipmap: TextureFlags
  • Disables the slicing of the texture

    Declaration

    Swift

    public static let noSlicing: TextureFlags
  • Disables the insertion of the texture inside the texture atlas used by Cogl

    Declaration

    Swift

    public static let noAtlas: TextureFlags