FrameClock
open class FrameClock : GLibObject.Object, FrameClockProtocol
The FrameClock
type acts as a reference-counted owner of an underlying GdkFrameClock
instance.
It provides the methods that can operate on this data type through FrameClockProtocol
conformance.
Use FrameClock
as a strong reference or owner of a GdkFrameClock
instance.
A GdkFrameClock
tells the application when to update and repaint a
window. This may be synced to the vertical refresh rate of the
monitor, for example. Even when the frame clock uses a simple timer
rather than a hardware-based vertical sync, the frame clock helps
because it ensures everything paints at the same time (reducing the
total number of frames). The frame clock can also automatically
stop painting when it knows the frames will not be visible, or
scale back animation framerates.
GdkFrameClock
is designed to be compatible with an OpenGL-based
implementation or with mozRequestAnimationFrame in Firefox,
for example.
A frame clock is idle until someone requests a frame with
gdk_frame_clock_request_phase()
. At some later point that makes
sense for the synchronization being implemented, the clock will
process a frame and emit signals for each phase that has been
requested. (See the signals of the GdkFrameClock
class for
documentation of the phases. GDK_FRAME_CLOCK_PHASE_UPDATE
and the
GdkFrameClock::update
signal are most interesting for application
writers, and are used to update the animations, using the frame time
given by gdk_frame_clock_get_frame_time()
.
The frame time is reported in microseconds and generally in the same
timescale as g_get_monotonic_time()
, however, it is not the same
as g_get_monotonic_time()
. The frame time does not advance during
the time a frame is being painted, and outside of a frame, an attempt
is made so that all calls to gdk_frame_clock_get_frame_time()
that
are called at a “similar” time get the same value. This means that
if different animations are timed by looking at the difference in
time between an initial value from gdk_frame_clock_get_frame_time()
and the value inside the GdkFrameClock::update
signal of the clock,
they will stay exactly synchronized.
-
Designated initialiser from the underlying `C` data type.
This creates an instance without performing an unbalanced retain i.e., ownership is transferred to the
FrameClock
instance.Declaration
Swift
@inlinable public init(_ op: UnsafeMutablePointer<GdkFrameClock>)
Parameters
op
pointer to the underlying object
-
Designated initialiser from a constant pointer to the underlying
C
data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClock
instance.Declaration
Swift
@inlinable public init(_ op: UnsafePointer<GdkFrameClock>)
Parameters
op
pointer to the underlying object
-
Optional initialiser from a non-mutating
gpointer
to the underlyingC
data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClock
instance.Declaration
Swift
@inlinable override public init!(gpointer op: gpointer?)
Parameters
op
gpointer to the underlying object
-
Optional initialiser from a non-mutating
gconstpointer
to the underlyingC
data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClock
instance.Declaration
Swift
@inlinable override public init!(gconstpointer op: gconstpointer?)
Parameters
op
pointer to the underlying object
-
Optional initialiser from a constant pointer to the underlying
C
data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClock
instance.Declaration
Swift
@inlinable public init!(_ op: UnsafePointer<GdkFrameClock>?)
Parameters
op
pointer to the underlying object
-
Optional initialiser from the underlying
C
data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClock
instance.Declaration
Swift
@inlinable public init!(_ op: UnsafeMutablePointer<GdkFrameClock>?)
Parameters
op
pointer to the underlying object
-
Designated initialiser from the underlying
C
data type. Will retainGdkFrameClock
. i.e., ownership is transferred to theFrameClock
instance.Declaration
Swift
@inlinable public init(retaining op: UnsafeMutablePointer<GdkFrameClock>)
Parameters
op
pointer to the underlying object
-
Reference intialiser for a related type that implements
FrameClockProtocol
Will retainGdkFrameClock
.Declaration
Swift
@inlinable public init<T>(frameClock other: T) where T : FrameClockProtocol
Parameters
other
an instance of a related type that implements
FrameClockProtocol
-
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable override public init<T>(cPointer p: UnsafeMutablePointer<T>)
Parameters
cPointer
pointer to the underlying object
-
Unsafe typed, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable override public init<T>(retainingCPointer cPointer: UnsafeMutablePointer<T>)
Parameters
cPointer
pointer to the underlying object
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable override public init(raw p: UnsafeRawPointer)
Parameters
p
raw pointer to the underlying object
-
Unsafe untyped, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable override public init(retainingRaw raw: UnsafeRawPointer)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable public required init(raw p: UnsafeMutableRawPointer)
Parameters
p
mutable raw pointer to the underlying object
-
Unsafe untyped, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable required public init(retainingRaw raw: UnsafeMutableRawPointer)
Parameters
raw
mutable raw pointer to the underlying object
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable override public init(opaquePointer p: OpaquePointer)
Parameters
p
opaque pointer to the underlying object
-
Unsafe untyped, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable override public init(retainingOpaquePointer p: OpaquePointer)
Parameters
p
opaque pointer to the underlying object