Structures
The following structures are available globally.
-
The
AppLaunchContextReftype acts as a lightweight Swift reference to an underlyingGdkAppLaunchContextinstance. It exposes methods that can operate on this data type throughAppLaunchContextProtocolconformance. UseAppLaunchContextRefonly as anunownedreference to an existingGdkAppLaunchContextinstance.GdkAppLaunchContext is an implementation of
GAppLaunchContextthat handles launching an application in a graphical context. It provides startup notification and allows to launch applications on a specific screen or workspace.Launching an application
(C Language Example):
See moreGdkAppLaunchContext *context; context = gdk_display_get_app_launch_context (display); gdk_app_launch_context_set_screen (screen); gdk_app_launch_context_set_timestamp (event->time); if (!g_app_info_launch_default_for_uri ("http://www.gtk.org", context, &error)) g_warning ("Launching failed: %s\n", error->message); g_object_unref (context);Declaration
Swift
public struct AppLaunchContextRef : AppLaunchContextProtocol, GWeakCapturing
-
The
CursorReftype acts as a lightweight Swift reference to an underlyingGdkCursorinstance. It exposes methods that can operate on this data type throughCursorProtocolconformance. UseCursorRefonly as anunownedreference to an existingGdkCursorinstance.A
See moreGdkCursorrepresents a cursor. Its contents are private.Declaration
Swift
public struct CursorRef : CursorProtocol, GWeakCapturing
-
The
AtomReftype acts as a lightweight Swift reference to an underlyingGdkAtominstance. It exposes methods that can operate on this data type throughAtomProtocolconformance. UseAtomRefonly as anunownedreference to an existingGdkAtominstance.An opaque type representing a string as an index into a table of strings on the X server.
See moreDeclaration
Swift
public struct AtomRef : AtomProtocol
-
The
ColorReftype acts as a lightweight Swift reference to an underlyingGdkColorinstance. It exposes methods that can operate on this data type throughColorProtocolconformance. UseColorRefonly as anunownedreference to an existingGdkColorinstance.A
See moreGdkColoris used to describe a color, similar to the XColor struct used in the X11 drawing API.Declaration
Swift
public struct ColorRef : ColorProtocol
-
The
DeviceReftype acts as a lightweight Swift reference to an underlyingGdkDeviceinstance. It exposes methods that can operate on this data type throughDeviceProtocolconformance. UseDeviceRefonly as anunownedreference to an existingGdkDeviceinstance.The
GdkDeviceobject represents a single input device, such as a keyboard, a mouse, a touchpad, etc.See the
See moreGdkDeviceManagerdocumentation for more information about the various kinds of master and slave devices, and their relationships.Declaration
Swift
public struct DeviceRef : DeviceProtocol, GWeakCapturing
-
The
DeviceManagerReftype acts as a lightweight Swift reference to an underlyingGdkDeviceManagerinstance. It exposes methods that can operate on this data type throughDeviceManagerProtocolconformance. UseDeviceManagerRefonly as anunownedreference to an existingGdkDeviceManagerinstance.In addition to a single pointer and keyboard for user interface input, GDK contains support for a variety of input devices, including graphics tablets, touchscreens and multiple pointers/keyboards interacting simultaneously with the user interface. Such input devices often have additional features, such as sub-pixel positioning information and additional device-dependent information.
In order to query the device hierarchy and be aware of changes in the device hierarchy (such as virtual devices being created or removed, or physical devices being plugged or unplugged), GDK provides
GdkDeviceManager.By default, and if the platform supports it, GDK is aware of multiple keyboard/pointer pairs and multitouch devices. This behavior can be changed by calling
gdk_disable_multidevice()beforegdk_display_open(). There should rarely be a need to do that though, since GDK defaults to a compatibility mode in which it will emit just one enter/leave event pair for all devices on a window. To enable per-device enter/leave events and other multi-pointer interaction features,gdk_window_set_support_multidevice()must be called onGdkWindows(orgtk_widget_set_support_multidevice()on widgets). window. See thegdk_window_set_support_multidevice()documentation for more information.On X11, multi-device support is implemented through XInput 2. Unless
gdk_disable_multidevice()is called, the XInput 2GdkDeviceManagerimplementation will be used as the input source. Otherwise either the core or XInput 1 implementations will be used.For simple applications that don’t have any special interest in input devices, the so-called “client pointer” provides a reasonable approximation to a simple setup with a single pointer and keyboard. The device that has been set as the client pointer can be accessed via
gdk_device_manager_get_client_pointer().Conceptually, in multidevice mode there are 2 device types. Virtual devices (or master devices) are represented by the pointer cursors and keyboard foci that are seen on the screen. Physical devices (or slave devices) represent the hardware that is controlling the virtual devices, and thus have no visible cursor on the screen.
Virtual devices are always paired, so there is a keyboard device for every pointer device. Associations between devices may be inspected through
gdk_device_get_associated_device().There may be several virtual devices, and several physical devices could be controlling each of these virtual devices. Physical devices may also be “floating”, which means they are not attached to any virtual device.
Master and slave devices
carlos@sacarino:~$ xinput list ⎡ Virtual core pointer id=2 [master pointer (3)] ⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)] ⎜ ↳ Wacom ISDv4 E6 Pen stylus id=10 [slave pointer (2)] ⎜ ↳ Wacom ISDv4 E6 Finger touch id=11 [slave pointer (2)] ⎜ ↳ SynPS/2 Synaptics TouchPad id=13 [slave pointer (2)] ⎜ ↳ TPPS/2 IBM TrackPoint id=14 [slave pointer (2)] ⎜ ↳ Wacom ISDv4 E6 Pen eraser id=16 [slave pointer (2)] ⎣ Virtual core keyboard id=3 [master keyboard (2)] ↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)] ↳ Power Button id=6 [slave keyboard (3)] ↳ Video Bus id=7 [slave keyboard (3)] ↳ Sleep Button id=8 [slave keyboard (3)] ↳ Integrated Camera id=9 [slave keyboard (3)] ↳ AT Translated Set 2 keyboard id=12 [slave keyboard (3)] ↳ ThinkPad Extra Buttons id=15 [slave keyboard (3)]By default, GDK will automatically listen for events coming from all master devices, setting the
GdkDevicefor all events coming from input devices. Events containing device information areGDK_MOTION_NOTIFY,GDK_BUTTON_PRESS,GDK_2BUTTON_PRESS,GDK_3BUTTON_PRESS,GDK_BUTTON_RELEASE,GDK_SCROLL,GDK_KEY_PRESS,GDK_KEY_RELEASE,GDK_ENTER_NOTIFY,GDK_LEAVE_NOTIFY,GDK_FOCUS_CHANGE,GDK_PROXIMITY_IN,GDK_PROXIMITY_OUT,GDK_DRAG_ENTER,GDK_DRAG_LEAVE,GDK_DRAG_MOTION,GDK_DRAG_STATUS,GDK_DROP_START,GDK_DROP_FINISHEDandGDK_GRAB_BROKEN. When dealing with an event on a master device, it is possible to get the source (slave) device that the event originated from viagdk_event_get_source_device().On a standard session, all physical devices are connected by default to the “Virtual Core Pointer/Keyboard” master devices, hence routing all events through these. This behavior is only modified by device grabs, where the slave device is temporarily detached for as long as the grab is held, and more permanently by user modifications to the device hierarchy.
On certain application specific setups, it may make sense to detach a physical device from its master pointer, and mapping it to an specific window. This can be achieved by the combination of
gdk_device_grab()andgdk_device_set_mode().In order to listen for events coming from devices other than a virtual device,
gdk_window_set_device_events()must be called. Generally, this function can be used to modify the event mask for any given device.Input devices may also provide additional information besides X/Y. For example, graphics tablets may also provide pressure and X/Y tilt information. This information is device-dependent, and may be queried through
gdk_device_get_axis(). In multidevice mode, virtual devices will change axes in order to always represent the physical device that is routing events through it. Whenever the physical device changes, theGdkDevice:n-axesproperty will be notified, andgdk_device_list_axes()will return the new device axes.Devices may also have associated “keys” or macro buttons. Such keys can be globally set to map into normal X keyboard events. The mapping is set using
gdk_device_set_key().In GTK+ 3.20, a new
See moreGdkSeatobject has been introduced that supersedesGdkDeviceManagerand should be preferred in newly written code.Declaration
Swift
public struct DeviceManagerRef : DeviceManagerProtocol, GWeakCapturing
-
The
See moreDeviceToolReftype acts as a lightweight Swift reference to an underlyingGdkDeviceToolinstance. It exposes methods that can operate on this data type throughDeviceToolProtocolconformance. UseDeviceToolRefonly as anunownedreference to an existingGdkDeviceToolinstance.Declaration
Swift
public struct DeviceToolRef : DeviceToolProtocol, GWeakCapturing
-
The
DisplayReftype acts as a lightweight Swift reference to an underlyingGdkDisplayinstance. It exposes methods that can operate on this data type throughDisplayProtocolconformance. UseDisplayRefonly as anunownedreference to an existingGdkDisplayinstance.GdkDisplayobjects purpose are two fold:To manage and provide information about input devices (pointers and keyboards)
To manage and provide information about the available
GdkScreens
GdkDisplay objects are the GDK representation of an X Display, which can be described as a workstation consisting of a keyboard, a pointing device (such as a mouse) and one or more screens. It is used to open and keep track of various GdkScreen objects currently instantiated by the application. It is also used to access the
keyboard(s)and mousepointer(s)of the display.Most of the input device handling has been factored out into the separate
See moreGdkDeviceManagerobject. Every display has a device manager, which you can obtain usinggdk_display_get_device_manager().Declaration
Swift
public struct DisplayRef : DisplayProtocol, GWeakCapturing
-
The
DisplayManagerReftype acts as a lightweight Swift reference to an underlyingGdkDisplayManagerinstance. It exposes methods that can operate on this data type throughDisplayManagerProtocolconformance. UseDisplayManagerRefonly as anunownedreference to an existingGdkDisplayManagerinstance.The purpose of the
GdkDisplayManagersingleton object is to offer notification when displays appear or disappear or the default display changes.You can use
gdk_display_manager_get()to obtain theGdkDisplayManagersingleton, but that should be rarely necessary. Typically, initializing GTK+ opens a display that you can work with without ever accessing theGdkDisplayManager.The GDK library can be built with support for multiple backends. The
GdkDisplayManagerobject determines which backend is used at runtime.When writing backend-specific code that is supposed to work with multiple GDK backends, you have to consider both compile time and runtime. At compile time, use the
GDK_WINDOWING_X11,GDK_WINDOWING_WIN32macros, etc. to find out which backends are present in the GDK library you are building your application against. At runtime, use type-check macros likeGDK_IS_X11_DISPLAY()to find out which backend is in use:Backend-specific code ##
(C Language Example):
See more#ifdef GDK_WINDOWING_X11 if (GDK_IS_X11_DISPLAY (display)) { // make X11-specific calls here } else #endif #ifdef GDK_WINDOWING_QUARTZ if (GDK_IS_QUARTZ_DISPLAY (display)) { // make Quartz-specific calls here } else #endif g_error ("Unsupported GDK backend");Declaration
Swift
public struct DisplayManagerRef : DisplayManagerProtocol, GWeakCapturing
-
The
See moreDragContextReftype acts as a lightweight Swift reference to an underlyingGdkDragContextinstance. It exposes methods that can operate on this data type throughDragContextProtocolconformance. UseDragContextRefonly as anunownedreference to an existingGdkDragContextinstance.Declaration
Swift
public struct DragContextRef : DragContextProtocol, GWeakCapturing
-
The
DrawingContextReftype acts as a lightweight Swift reference to an underlyingGdkDrawingContextinstance. It exposes methods that can operate on this data type throughDrawingContextProtocolconformance. UseDrawingContextRefonly as anunownedreference to an existingGdkDrawingContextinstance.GdkDrawingContextis an object that represents the current drawing state of aGdkWindow.It’s possible to use a
GdkDrawingContextto draw on aGdkWindowvia rendering API like Cairo or OpenGL.A
GdkDrawingContextcan only be created by callinggdk_window_begin_draw_frame()and will be valid until a call togdk_window_end_draw_frame().
See moreGdkDrawingContextis available since GDK 3.22Declaration
Swift
public struct DrawingContextRef : DrawingContextProtocol, GWeakCapturing
-
The
FrameClockReftype acts as a lightweight Swift reference to an underlyingGdkFrameClockinstance. It exposes methods that can operate on this data type throughFrameClockProtocolconformance. UseFrameClockRefonly as anunownedreference to an existingGdkFrameClockinstance.A
GdkFrameClocktells the application when to update and repaint a window. This may be synced to the vertical refresh rate of the monitor, for example. Even when the frame clock uses a simple timer rather than a hardware-based vertical sync, the frame clock helps because it ensures everything paints at the same time (reducing the total number of frames). The frame clock can also automatically stop painting when it knows the frames will not be visible, or scale back animation framerates.GdkFrameClockis designed to be compatible with an OpenGL-based implementation or with mozRequestAnimationFrame in Firefox, for example.A frame clock is idle until someone requests a frame with
gdk_frame_clock_request_phase(). At some later point that makes sense for the synchronization being implemented, the clock will process a frame and emit signals for each phase that has been requested. (See the signals of theGdkFrameClockclass for documentation of the phases.GDK_FRAME_CLOCK_PHASE_UPDATEand theGdkFrameClock::updatesignal are most interesting for application writers, and are used to update the animations, using the frame time given bygdk_frame_clock_get_frame_time().The frame time is reported in microseconds and generally in the same timescale as
See moreg_get_monotonic_time(), however, it is not the same asg_get_monotonic_time(). The frame time does not advance during the time a frame is being painted, and outside of a frame, an attempt is made so that all calls togdk_frame_clock_get_frame_time()that are called at a “similar” time get the same value. This means that if different animations are timed by looking at the difference in time between an initial value fromgdk_frame_clock_get_frame_time()and the value inside theGdkFrameClock::updatesignal of the clock, they will stay exactly synchronized.Declaration
Swift
public struct FrameClockRef : FrameClockProtocol, GWeakCapturing
-
The
DevicePadReftype acts as a lightweight Swift reference to an underlyingGdkDevicePadinstance. It exposes methods that can operate on this data type throughDevicePadProtocolconformance. UseDevicePadRefonly as anunownedreference to an existingGdkDevicePadinstance.GdkDevicePadis an interface implemented by devices of typeGDK_SOURCE_TABLET_PAD, it allows querying the features provided by the pad device.Tablet pads may contain one or more groups, each containing a subset of the buttons/rings/strips available.
gdk_device_pad_get_n_groups()can be used to obtain the number of groups,gdk_device_pad_get_n_features()andgdk_device_pad_get_feature_group()can be combined to find out the number of buttons/rings/strips the device has, and how are they grouped.Each of those groups have different modes, which may be used to map each individual pad feature to multiple actions. Only one mode is effective (current) for each given group, different groups may have different current modes. The number of available modes in a group can be found out through
See moregdk_device_pad_get_group_n_modes(), and the current mode for a given group will be notified through theGdkEventPadGroupModeevent.Declaration
Swift
public struct DevicePadRef : DevicePadProtocol, GWeakCapturing
-
The
See moreDevicePadInterfaceReftype acts as a lightweight Swift reference to an underlyingGdkDevicePadInterfaceinstance. It exposes methods that can operate on this data type throughDevicePadInterfaceProtocolconformance. UseDevicePadInterfaceRefonly as anunownedreference to an existingGdkDevicePadInterfaceinstance.Declaration
Swift
public struct DevicePadInterfaceRef : DevicePadInterfaceProtocol
-
The
See moreDrawingContextClassReftype acts as a lightweight Swift reference to an underlyingGdkDrawingContextClassinstance. It exposes methods that can operate on this data type throughDrawingContextClassProtocolconformance. UseDrawingContextClassRefonly as anunownedreference to an existingGdkDrawingContextClassinstance.Declaration
Swift
public struct DrawingContextClassRef : DrawingContextClassProtocol
-
The
EventAnyReftype acts as a lightweight Swift reference to an underlyingGdkEventAnyinstance. It exposes methods that can operate on this data type throughEventAnyProtocolconformance. UseEventAnyRefonly as anunownedreference to an existingGdkEventAnyinstance.Contains the fields which are common to all event structs. Any event pointer can safely be cast to a pointer to a
See moreGdkEventAnyto access these fields.Declaration
Swift
public struct EventAnyRef : EventAnyProtocol
-
The
EventButtonReftype acts as a lightweight Swift reference to an underlyingGdkEventButtoninstance. It exposes methods that can operate on this data type throughEventButtonProtocolconformance. UseEventButtonRefonly as anunownedreference to an existingGdkEventButtoninstance.Used for button press and button release events. The
typefield will be one ofGDK_BUTTON_PRESS,GDK_2BUTTON_PRESS,GDK_3BUTTON_PRESSorGDK_BUTTON_RELEASE,Double and triple-clicks result in a sequence of events being received. For double-clicks the order of events will be:
GDK_BUTTON_PRESSGDK_BUTTON_RELEASEGDK_BUTTON_PRESSGDK_2BUTTON_PRESSGDK_BUTTON_RELEASE
Note that the first click is received just like a normal button press, while the second click results in a
GDK_2BUTTON_PRESSbeing received just after theGDK_BUTTON_PRESS.Triple-clicks are very similar to double-clicks, except that
GDK_3BUTTON_PRESSis inserted after the third click. The order of the events is:GDK_BUTTON_PRESSGDK_BUTTON_RELEASEGDK_BUTTON_PRESSGDK_2BUTTON_PRESSGDK_BUTTON_RELEASEGDK_BUTTON_PRESSGDK_3BUTTON_PRESSGDK_BUTTON_RELEASE
For a double click to occur, the second button press must occur within ¼ of a second of the first. For a triple click to occur, the third button press must also occur within ½ second of the first button press.
See moreDeclaration
Swift
public struct EventButtonRef : EventButtonProtocol
-
The
EventConfigureReftype acts as a lightweight Swift reference to an underlyingGdkEventConfigureinstance. It exposes methods that can operate on this data type throughEventConfigureProtocolconformance. UseEventConfigureRefonly as anunownedreference to an existingGdkEventConfigureinstance.Generated when a window size or position has changed.
See moreDeclaration
Swift
public struct EventConfigureRef : EventConfigureProtocol
-
The
EventCrossingReftype acts as a lightweight Swift reference to an underlyingGdkEventCrossinginstance. It exposes methods that can operate on this data type throughEventCrossingProtocolconformance. UseEventCrossingRefonly as anunownedreference to an existingGdkEventCrossinginstance.Generated when the pointer enters or leaves a window.
See moreDeclaration
Swift
public struct EventCrossingRef : EventCrossingProtocol
-
The
EventDNDReftype acts as a lightweight Swift reference to an underlyingGdkEventDNDinstance. It exposes methods that can operate on this data type throughEventDNDProtocolconformance. UseEventDNDRefonly as anunownedreference to an existingGdkEventDNDinstance.Generated during DND operations.
See moreDeclaration
Swift
public struct EventDNDRef : EventDNDProtocol
-
The
EventExposeReftype acts as a lightweight Swift reference to an underlyingGdkEventExposeinstance. It exposes methods that can operate on this data type throughEventExposeProtocolconformance. UseEventExposeRefonly as anunownedreference to an existingGdkEventExposeinstance.Generated when all or part of a window becomes visible and needs to be redrawn.
See moreDeclaration
Swift
public struct EventExposeRef : EventExposeProtocol
-
The
EventFocusReftype acts as a lightweight Swift reference to an underlyingGdkEventFocusinstance. It exposes methods that can operate on this data type throughEventFocusProtocolconformance. UseEventFocusRefonly as anunownedreference to an existingGdkEventFocusinstance.Describes a change of keyboard focus.
See moreDeclaration
Swift
public struct EventFocusRef : EventFocusProtocol
-
The
EventGrabBrokenReftype acts as a lightweight Swift reference to an underlyingGdkEventGrabBrokeninstance. It exposes methods that can operate on this data type throughEventGrabBrokenProtocolconformance. UseEventGrabBrokenRefonly as anunownedreference to an existingGdkEventGrabBrokeninstance.Generated when a pointer or keyboard grab is broken. On X11, this happens when the grab window becomes unviewable (i.e. it or one of its ancestors is unmapped), or if the same application grabs the pointer or keyboard again. Note that implicit grabs (which are initiated by button presses) can also cause
See moreGdkEventGrabBrokenevents.Declaration
Swift
public struct EventGrabBrokenRef : EventGrabBrokenProtocol
-
The
EventKeyReftype acts as a lightweight Swift reference to an underlyingGdkEventKeyinstance. It exposes methods that can operate on this data type throughEventKeyProtocolconformance. UseEventKeyRefonly as anunownedreference to an existingGdkEventKeyinstance.Describes a key press or key release event.
See moreDeclaration
Swift
public struct EventKeyRef : EventKeyProtocol
-
The
EventMotionReftype acts as a lightweight Swift reference to an underlyingGdkEventMotioninstance. It exposes methods that can operate on this data type throughEventMotionProtocolconformance. UseEventMotionRefonly as anunownedreference to an existingGdkEventMotioninstance.Generated when the pointer moves.
See moreDeclaration
Swift
public struct EventMotionRef : EventMotionProtocol
-
The
EventOwnerChangeReftype acts as a lightweight Swift reference to an underlyingGdkEventOwnerChangeinstance. It exposes methods that can operate on this data type throughEventOwnerChangeProtocolconformance. UseEventOwnerChangeRefonly as anunownedreference to an existingGdkEventOwnerChangeinstance.Generated when the owner of a selection changes. On X11, this information is only available if the X server supports the XFIXES extension.
See moreDeclaration
Swift
public struct EventOwnerChangeRef : EventOwnerChangeProtocol
-
The
EventPadAxisReftype acts as a lightweight Swift reference to an underlyingGdkEventPadAxisinstance. It exposes methods that can operate on this data type throughEventPadAxisProtocolconformance. UseEventPadAxisRefonly as anunownedreference to an existingGdkEventPadAxisinstance.Generated during
See moreGDK_SOURCE_TABLET_PADinteraction with tactile sensors.Declaration
Swift
public struct EventPadAxisRef : EventPadAxisProtocol
-
The
EventPadButtonReftype acts as a lightweight Swift reference to an underlyingGdkEventPadButtoninstance. It exposes methods that can operate on this data type throughEventPadButtonProtocolconformance. UseEventPadButtonRefonly as anunownedreference to an existingGdkEventPadButtoninstance.Generated during
See moreGDK_SOURCE_TABLET_PADbutton presses and releases.Declaration
Swift
public struct EventPadButtonRef : EventPadButtonProtocol
-
The
EventPadGroupModeReftype acts as a lightweight Swift reference to an underlyingGdkEventPadGroupModeinstance. It exposes methods that can operate on this data type throughEventPadGroupModeProtocolconformance. UseEventPadGroupModeRefonly as anunownedreference to an existingGdkEventPadGroupModeinstance.Generated during
See moreGDK_SOURCE_TABLET_PADmode switches in a group.Declaration
Swift
public struct EventPadGroupModeRef : EventPadGroupModeProtocol
-
The
EventPropertyReftype acts as a lightweight Swift reference to an underlyingGdkEventPropertyinstance. It exposes methods that can operate on this data type throughEventPropertyProtocolconformance. UseEventPropertyRefonly as anunownedreference to an existingGdkEventPropertyinstance.Describes a property change on a window.
See moreDeclaration
Swift
public struct EventPropertyRef : EventPropertyProtocol
-
The
EventProximityReftype acts as a lightweight Swift reference to an underlyingGdkEventProximityinstance. It exposes methods that can operate on this data type throughEventProximityProtocolconformance. UseEventProximityRefonly as anunownedreference to an existingGdkEventProximityinstance.Proximity events are generated when using GDK’s wrapper for the XInput extension. The XInput extension is an add-on for standard X that allows you to use nonstandard devices such as graphics tablets. A proximity event indicates that the stylus has moved in or out of contact with the tablet, or perhaps that the user’s finger has moved in or out of contact with a touch screen.
This event type will be used pretty rarely. It only is important for XInput aware programs that are drawing their own cursor.
See moreDeclaration
Swift
public struct EventProximityRef : EventProximityProtocol
-
The
EventScrollReftype acts as a lightweight Swift reference to an underlyingGdkEventScrollinstance. It exposes methods that can operate on this data type throughEventScrollProtocolconformance. UseEventScrollRefonly as anunownedreference to an existingGdkEventScrollinstance.Generated from button presses for the buttons 4 to 7. Wheel mice are usually configured to generate button press events for buttons 4 and 5 when the wheel is turned.
Some GDK backends can also generate “smooth” scroll events, which can be recognized by the
See moreGDK_SCROLL_SMOOTHscroll direction. For these, the scroll deltas can be obtained withgdk_event_get_scroll_deltas().Declaration
Swift
public struct EventScrollRef : EventScrollProtocol
-
The
EventSelectionReftype acts as a lightweight Swift reference to an underlyingGdkEventSelectioninstance. It exposes methods that can operate on this data type throughEventSelectionProtocolconformance. UseEventSelectionRefonly as anunownedreference to an existingGdkEventSelectioninstance.Generated when a selection is requested or ownership of a selection is taken over by another client application.
See moreDeclaration
Swift
public struct EventSelectionRef : EventSelectionProtocol
-
The
See moreEventSequenceReftype acts as a lightweight Swift reference to an underlyingGdkEventSequenceinstance. It exposes methods that can operate on this data type throughEventSequenceProtocolconformance. UseEventSequenceRefonly as anunownedreference to an existingGdkEventSequenceinstance.Declaration
Swift
public struct EventSequenceRef : EventSequenceProtocol
-
The
EventSettingReftype acts as a lightweight Swift reference to an underlyingGdkEventSettinginstance. It exposes methods that can operate on this data type throughEventSettingProtocolconformance. UseEventSettingRefonly as anunownedreference to an existingGdkEventSettinginstance.Generated when a setting is modified.
See moreDeclaration
Swift
public struct EventSettingRef : EventSettingProtocol
-
The
EventTouchReftype acts as a lightweight Swift reference to an underlyingGdkEventTouchinstance. It exposes methods that can operate on this data type throughEventTouchProtocolconformance. UseEventTouchRefonly as anunownedreference to an existingGdkEventTouchinstance.Used for touch events.
typefield will be one ofGDK_TOUCH_BEGIN,GDK_TOUCH_UPDATE,GDK_TOUCH_ENDorGDK_TOUCH_CANCEL.Touch events are grouped into sequences by means of the
See moresequencefield, which can also be obtained withgdk_event_get_event_sequence(). Each sequence begins with aGDK_TOUCH_BEGINevent, followed by any number ofGDK_TOUCH_UPDATEevents, and ends with aGDK_TOUCH_END(orGDK_TOUCH_CANCEL) event. With multitouch devices, there may be several active sequences at the same time.Declaration
Swift
public struct EventTouchRef : EventTouchProtocol
-
The
EventTouchpadPinchReftype acts as a lightweight Swift reference to an underlyingGdkEventTouchpadPinchinstance. It exposes methods that can operate on this data type throughEventTouchpadPinchProtocolconformance. UseEventTouchpadPinchRefonly as anunownedreference to an existingGdkEventTouchpadPinchinstance.Generated during touchpad swipe gestures.
See moreDeclaration
Swift
public struct EventTouchpadPinchRef : EventTouchpadPinchProtocol
-
The
EventTouchpadSwipeReftype acts as a lightweight Swift reference to an underlyingGdkEventTouchpadSwipeinstance. It exposes methods that can operate on this data type throughEventTouchpadSwipeProtocolconformance. UseEventTouchpadSwipeRefonly as anunownedreference to an existingGdkEventTouchpadSwipeinstance.Generated during touchpad swipe gestures.
See moreDeclaration
Swift
public struct EventTouchpadSwipeRef : EventTouchpadSwipeProtocol
-
The
EventVisibilityReftype acts as a lightweight Swift reference to an underlyingGdkEventVisibilityinstance. It exposes methods that can operate on this data type throughEventVisibilityProtocolconformance. UseEventVisibilityRefonly as anunownedreference to an existingGdkEventVisibilityinstance.Generated when the window visibility status has changed.
See moreDeclaration
Swift
public struct EventVisibilityRef : EventVisibilityProtocol
-
The
EventWindowStateReftype acts as a lightweight Swift reference to an underlyingGdkEventWindowStateinstance. It exposes methods that can operate on this data type throughEventWindowStateProtocolconformance. UseEventWindowStateRefonly as anunownedreference to an existingGdkEventWindowStateinstance.Generated when the state of a toplevel window changes.
See moreDeclaration
Swift
public struct EventWindowStateRef : EventWindowStateProtocol
-
The
See moreFrameClockClassReftype acts as a lightweight Swift reference to an underlyingGdkFrameClockClassinstance. It exposes methods that can operate on this data type throughFrameClockClassProtocolconformance. UseFrameClockClassRefonly as anunownedreference to an existingGdkFrameClockClassinstance.Declaration
Swift
public struct FrameClockClassRef : FrameClockClassProtocol
-
The
FrameTimingsReftype acts as a lightweight Swift reference to an underlyingGdkFrameTimingsinstance. It exposes methods that can operate on this data type throughFrameTimingsProtocolconformance. UseFrameTimingsRefonly as anunownedreference to an existingGdkFrameTimingsinstance.A
See moreGdkFrameTimingsobject holds timing information for a single frame of the application’s displays. To retrieveGdkFrameTimingsobjects, usegdk_frame_clock_get_timings()orgdk_frame_clock_get_current_timings(). The information inGdkFrameTimingsis useful for precise synchronization of video with the event or audio streams, and for measuring quality metrics for the application’s display, such as latency and jitter.Declaration
Swift
public struct FrameTimingsRef : FrameTimingsProtocol
-
The
GeometryReftype acts as a lightweight Swift reference to an underlyingGdkGeometryinstance. It exposes methods that can operate on this data type throughGeometryProtocolconformance. UseGeometryRefonly as anunownedreference to an existingGdkGeometryinstance.The
GdkGeometrystruct gives the window manager information about a window’s geometry constraints. Normally you would set these on the GTK+ level usinggtk_window_set_geometry_hints().GtkWindowthen sets the hints on theGdkWindowit creates.gdk_window_set_geometry_hints()expects the hints to be fully valid already and simply passes them to the window manager; in contrast,gtk_window_set_geometry_hints()performs some interpretation. For example,GtkWindowwill apply the hints to the geometry widget instead of the toplevel window, if you set a geometry widget. Also, themin_width/min_height/max_width/max_heightfields may be set to -1, andGtkWindowwill substitute the size request of the window or geometry widget. If the minimum size hint is not provided,GtkWindowwill use its requisition as the minimum size. If the minimum size is provided and a geometry widget is set,GtkWindowwill take the minimum size as the minimum size of the geometry widget rather than the entire window. The base size is treated similarly.The canonical use-case for
gtk_window_set_geometry_hints()is to get a terminal widget to resize properly. Here, the terminal text area should be the geometry widget;GtkWindowwill then automatically set the base size to the size of other widgets in the terminal window, such as the menubar and scrollbar. Then, thewidth_incandheight_incfields should be set to the size of one character in the terminal. Finally, the base size should be set to the size of one character. The net effect is that the minimum size of the terminal will have a 1x1 character terminal area, and only terminal sizes on the “character grid” will be allowed.Here’s an example of how the terminal example would be implemented, assuming a terminal area widget called “terminal” and a toplevel window “toplevel”:
(C Language Example):
GdkGeometry hints; hints.base_width = terminal->char_width; hints.base_height = terminal->char_height; hints.min_width = terminal->char_width; hints.min_height = terminal->char_height; hints.width_inc = terminal->char_width; hints.height_inc = terminal->char_height; gtk_window_set_geometry_hints (GTK_WINDOW (toplevel), GTK_WIDGET (terminal), &hints, GDK_HINT_RESIZE_INC | GDK_HINT_MIN_SIZE | GDK_HINT_BASE_SIZE);The other useful fields are the
See moremin_aspectandmax_aspectfields; these contain a width/height ratio as a floating point number. If a geometry widget is set, the aspect applies to the geometry widget rather than the entire window. The most common use of these hints is probably to setmin_aspectandmax_aspectto the same value, thus forcing the window to keep a constant aspect ratio.Declaration
Swift
public struct GeometryRef : GeometryProtocol
-
The
GLContextReftype acts as a lightweight Swift reference to an underlyingGdkGLContextinstance. It exposes methods that can operate on this data type throughGLContextProtocolconformance. UseGLContextRefonly as anunownedreference to an existingGdkGLContextinstance.GdkGLContextis an object representing the platform-specific OpenGL drawing context.GdkGLContextsare created for aGdkWindowusinggdk_window_create_gl_context(), and the context will match theGdkVisualof the window.A
GdkGLContextis not tied to any particular normal framebuffer. For instance, it cannot draw to theGdkWindowback buffer. The GDK repaint system is in full control of the painting to that. Instead, you can create render buffers or textures and usegdk_cairo_draw_from_gl()in the draw function of your widget to draw them. Then GDK will handle the integration of your rendering with that of other widgets.Support for
GdkGLContextis platform-specific, context creation can fail, returningnilcontext.A
GdkGLContexthas to be made “current” in order to start using it, otherwise any OpenGL call will be ignored.Creating a new OpenGL context
In order to create a new
GdkGLContextinstance you need aGdkWindow, which you typically get during the realize call of a widget.A
GdkGLContextis not realized until eithergdk_gl_context_make_current(), or until it is realized usinggdk_gl_context_realize(). It is possible to specify details of the GL context like the OpenGL version to be used, or whether the GL context should have extra state validation enabled after callinggdk_window_create_gl_context()by callinggdk_gl_context_realize(). If the realization fails you have the option to change the settings of theGdkGLContextand try again.Using a GdkGLContext
You will need to make the
GdkGLContextthe current context before issuing OpenGL calls; the system sends OpenGL commands to whichever context is current. It is possible to have multiple contexts, so you always need to ensure that the one which you want to draw with is the current one before issuing commands:(C Language Example):
gdk_gl_context_make_current (context);You can now perform your drawing using OpenGL commands.
You can check which
See moreGdkGLContextis the current one by usinggdk_gl_context_get_current(); you can also unset anyGdkGLContextthat is currently set by callinggdk_gl_context_clear_current().Declaration
Swift
public struct GLContextRef : GLContextProtocol, GWeakCapturing
-
The
KeymapReftype acts as a lightweight Swift reference to an underlyingGdkKeymapinstance. It exposes methods that can operate on this data type throughKeymapProtocolconformance. UseKeymapRefonly as anunownedreference to an existingGdkKeymapinstance.A
See moreGdkKeymapdefines the translation from keyboard state (including a hardware key, a modifier mask, and active keyboard group) to a keyval. This translation has two phases. The first phase is to determine the effective keyboard group and level for the keyboard state; the second phase is to look up the keycode/group/level triplet in the keymap and see what keyval it corresponds to.Declaration
Swift
public struct KeymapRef : KeymapProtocol, GWeakCapturing
-
The
KeymapKeyReftype acts as a lightweight Swift reference to an underlyingGdkKeymapKeyinstance. It exposes methods that can operate on this data type throughKeymapKeyProtocolconformance. UseKeymapKeyRefonly as anunownedreference to an existingGdkKeymapKeyinstance.A
See moreGdkKeymapKeyis a hardware key that can be mapped to a keyval.Declaration
Swift
public struct KeymapKeyRef : KeymapKeyProtocol
-
The
See moreMonitorClassReftype acts as a lightweight Swift reference to an underlyingGdkMonitorClassinstance. It exposes methods that can operate on this data type throughMonitorClassProtocolconformance. UseMonitorClassRefonly as anunownedreference to an existingGdkMonitorClassinstance.Declaration
Swift
public struct MonitorClassRef : MonitorClassProtocol
-
The
MonitorReftype acts as a lightweight Swift reference to an underlyingGdkMonitorinstance. It exposes methods that can operate on this data type throughMonitorProtocolconformance. UseMonitorRefonly as anunownedreference to an existingGdkMonitorinstance.GdkMonitor objects represent the individual outputs that are associated with a
GdkDisplay. GdkDisplay has APIs to enumerate monitors withgdk_display_get_n_monitors()andgdk_display_get_monitor(), and to find particular monitors withgdk_display_get_primary_monitor()orgdk_display_get_monitor_at_window().GdkMonitor was introduced in GTK+ 3.22 and supersedes earlier APIs in GdkScreen to obtain monitor-related information.
See moreDeclaration
Swift
public struct MonitorRef : MonitorProtocol, GWeakCapturing
-
The
ScreenReftype acts as a lightweight Swift reference to an underlyingGdkScreeninstance. It exposes methods that can operate on this data type throughScreenProtocolconformance. UseScreenRefonly as anunownedreference to an existingGdkScreeninstance.GdkScreenobjects are the GDK representation of the screen on which windows can be displayed and on which the pointer moves. X originally identified screens with physical screens, but nowadays it is more common to have a singleGdkScreenwhich combines several physical monitors (seegdk_screen_get_n_monitors()).GdkScreen is used throughout GDK and GTK+ to specify which screen the top level windows are to be displayed on. it is also used to query the screen specification and default settings such as the default visual (
See moregdk_screen_get_system_visual()), the dimensions of the physical monitors (gdk_screen_get_monitor_geometry()), etc.Declaration
Swift
public struct ScreenRef : ScreenProtocol, GWeakCapturing
-
The
PointReftype acts as a lightweight Swift reference to an underlyingGdkPointinstance. It exposes methods that can operate on this data type throughPointProtocolconformance. UsePointRefonly as anunownedreference to an existingGdkPointinstance.Defines the x and y coordinates of a point.
See moreDeclaration
Swift
public struct PointRef : PointProtocol
-
The
RGBAReftype acts as a lightweight Swift reference to an underlyingGdkRGBAinstance. It exposes methods that can operate on this data type throughRGBAProtocolconformance. UseRGBARefonly as anunownedreference to an existingGdkRGBAinstance.A
See moreGdkRGBAis used to represent a (possibly translucent) color, in a way that is compatible with cairo’s notion of color.Declaration
Swift
public struct RGBARef : RGBAProtocol
-
The
RectangleReftype acts as a lightweight Swift reference to an underlyingGdkRectangleinstance. It exposes methods that can operate on this data type throughRectangleProtocolconformance. UseRectangleRefonly as anunownedreference to an existingGdkRectangleinstance.Defines the position and size of a rectangle. It is identical to
See morecairo_rectangle_int_t.Declaration
Swift
public struct RectangleRef : RectangleProtocol
-
The
TimeCoordReftype acts as a lightweight Swift reference to an underlyingGdkTimeCoordinstance. It exposes methods that can operate on this data type throughTimeCoordProtocolconformance. UseTimeCoordRefonly as anunownedreference to an existingGdkTimeCoordinstance.A
See moreGdkTimeCoordstores a single event in a motion history.Declaration
Swift
public struct TimeCoordRef : TimeCoordProtocol
-
The
SeatReftype acts as a lightweight Swift reference to an underlyingGdkSeatinstance. It exposes methods that can operate on this data type throughSeatProtocolconformance. UseSeatRefonly as anunownedreference to an existingGdkSeatinstance.The
See moreGdkSeatobject represents a collection of input devices that belong to a user.Declaration
Swift
public struct SeatRef : SeatProtocol, GWeakCapturing
-
The
VisualReftype acts as a lightweight Swift reference to an underlyingGdkVisualinstance. It exposes methods that can operate on this data type throughVisualProtocolconformance. UseVisualRefonly as anunownedreference to an existingGdkVisualinstance.A
See moreGdkVisualcontains information about a particular visual.Declaration
Swift
public struct VisualRef : VisualProtocol, GWeakCapturing
-
The
See moreWindowReftype acts as a lightweight Swift reference to an underlyingGdkWindowinstance. It exposes methods that can operate on this data type throughWindowProtocolconformance. UseWindowRefonly as anunownedreference to an existingGdkWindowinstance.Declaration
Swift
public struct WindowRef : WindowProtocol, GWeakCapturing
-
The
WindowAttrReftype acts as a lightweight Swift reference to an underlyingGdkWindowAttrinstance. It exposes methods that can operate on this data type throughWindowAttrProtocolconformance. UseWindowAttrRefonly as anunownedreference to an existingGdkWindowAttrinstance.Attributes to use for a newly-created window.
See moreDeclaration
Swift
public struct WindowAttrRef : WindowAttrProtocol
-
The
See moreWindowClassReftype acts as a lightweight Swift reference to an underlyingGdkWindowClassinstance. It exposes methods that can operate on this data type throughWindowClassProtocolconformance. UseWindowClassRefonly as anunownedreference to an existingGdkWindowClassinstance.Declaration
Swift
public struct WindowClassRef : WindowClassProtocol
-
The
See moreWindowRedirectReftype acts as a lightweight Swift reference to an underlyingGdkWindowRedirectinstance. It exposes methods that can operate on this data type throughWindowRedirectProtocolconformance. UseWindowRedirectRefonly as anunownedreference to an existingGdkWindowRedirectinstance.Declaration
Swift
public struct WindowRedirectRef : WindowRedirectProtocol -
Positioning hints for aligning a window relative to a rectangle.
These hints determine how the window should be positioned in the case that the window would fall off-screen if placed in its ideal position.
For example,
GDK_ANCHOR_FLIP_Xwill replaceGDK_GRAVITY_NORTH_WESTwithGDK_GRAVITY_NORTH_EASTand vice versa if the window extends beyond the left or right edges of the monitor.If
GDK_ANCHOR_SLIDE_Xis set, the window can be shifted horizontally to fit on-screen. IfGDK_ANCHOR_RESIZE_Xis set, the window can be shrunken horizontally to fit.In general, when multiple flags are set, flipping should take precedence over sliding, which should take precedence over resizing.
See moreDeclaration
Swift
public struct AnchorHints : OptionSet -
Flags describing the current capabilities of a device/tool.
See moreDeclaration
Swift
public struct AxisFlags : OptionSet -
Used in
See moreGdkDragContextto indicate what the destination should do with the dropped data.Declaration
Swift
public struct DragAction : OptionSet -
A set of bit-flags to indicate which events a window is to receive. Most of these masks map onto one or more of the
GdkEventTypeevent types above.See the input handling overview for details of event masks and event propagation.
GDK_POINTER_MOTION_HINT_MASKis deprecated. It is a special mask to reduce the number ofGDK_MOTION_NOTIFYevents received. When usingGDK_POINTER_MOTION_HINT_MASK, fewerGDK_MOTION_NOTIFYevents will be sent, some of which are marked as a hint (the is_hint member istrue). To receive more motion events after a motion hint event, the application needs to asks for more, by callinggdk_event_request_motions().Since GTK 3.8, motion events are already compressed by default, independent of this mechanism. This compression can be disabled with
gdk_window_set_event_compression(). See the documentation of that function for details.If
See moreGDK_TOUCH_MASKis enabled, the window will receive touch events from touch-enabled devices. Those will come as sequences ofGdkEventTouchwith typeGDK_TOUCH_UPDATE, enclosed by two events with typeGDK_TOUCH_BEGINandGDK_TOUCH_END(orGDK_TOUCH_CANCEL).gdk_event_get_event_sequence()returns the event sequence for these events, so different sequences may be distinguished.Declaration
Swift
public struct EventMask : OptionSet -
See moreGdkFrameClockPhaseis used to represent the different paint clock phases that can be requested. The elements of the enumeration correspond to the signals ofGdkFrameClock.Declaration
Swift
public struct FrameClockPhase : OptionSet -
A set of bit-flags to indicate the state of modifier keys and mouse buttons in various event types. Typical modifier keys are Shift, Control, Meta, Super, Hyper, Alt, Compose, Apple, CapsLock or ShiftLock.
Like the X Window System, GDK supports 8 modifier keys and 5 mouse buttons.
Since 2.10, GDK recognizes which of the Meta, Super or Hyper keys are mapped to Mod2 - Mod5, and indicates this by setting
GDK_SUPER_MASK,GDK_HYPER_MASKorGDK_META_MASKin the state field of key events.Note that GDK may add internal values to events which include reserved values such as
GDK_MODIFIER_RESERVED_13_MASK. Your code should preserve and ignore them. You can useGDK_MODIFIER_MASKto remove all reserved values.Also note that the GDK X backend interprets button press events for button 4-7 as scroll events, so
See moreGDK_BUTTON4_MASKandGDK_BUTTON5_MASKwill never be set.Declaration
Swift
public struct ModifierType : OptionSet -
Flags describing the seat capabilities.
See moreDeclaration
Swift
public struct SeatCapabilities : OptionSet -
These are hints originally defined by the Motif toolkit. The window manager can use them when determining how to decorate the window. The hint must be set before mapping the window.
See moreDeclaration
Swift
public struct WMDecoration : OptionSet -
These are hints originally defined by the Motif toolkit. The window manager can use them when determining the functions to offer for the window. The hint must be set before mapping the window.
See moreDeclaration
Swift
public struct WMFunction : OptionSet -
Used to indicate which fields in the
See moreGdkWindowAttrstruct should be honored. For example, if you filled in the “cursor” and “x” fields ofGdkWindowAttr, pass “GDK_WA_X|GDK_WA_CURSOR” togdk_window_new(). Fields inGdkWindowAttrnot covered by a bit in this enum are required; for example, thewidth/height,wclass, andwindow_typefields are required, they have no corresponding flag inGdkWindowAttributesType.Declaration
Swift
public struct WindowAttributesType : OptionSet -
Used to indicate which fields of a
See moreGdkGeometrystruct should be paid attention to. Also, the presence/absence ofGDK_HINT_POS,GDK_HINT_USER_POS, andGDK_HINT_USER_SIZEis significant, though they don’t directly refer toGdkGeometryfields.GDK_HINT_USER_POSwill be set automatically byGtkWindowif you callgtk_window_move().GDK_HINT_USER_POSandGDK_HINT_USER_SIZEshould be set if the user specified a size/position using a –geometry command-line argument;gtk_window_parse_geometry()automatically sets these flags.Declaration
Swift
public struct WindowHints : OptionSet -
Specifies the state of a toplevel window.
See moreDeclaration
Swift
public struct WindowState : OptionSet
-
The
EventReftype acts as a lightweight Swift reference to an underlyingGdkEventinstance. It exposes methods that can operate on this data type throughEventProtocolconformance. UseEventRefonly as anunownedreference to an existingGdkEventinstance.A
GdkEventcontains a union of all of the event types, and allows access to the data fields in a number of ways.The event type is always the first field in all of the event types, and can always be accessed with the following code, no matter what type of event it is: (C Language Example):
GdkEvent *event; GdkEventType type; type = event->type;To access other fields of the event, the pointer to the event can be cast to the appropriate event type, or the union member name can be used. For example if the event type is
GDK_BUTTON_PRESSthen the x coordinate of the button press can be accessed with: (C Language Example):GdkEvent *event; gdouble x; x = ((GdkEventButton*)event)->x;or: (C Language Example):
See moreGdkEvent *event; gdouble x; x = event->button.x;Declaration
Swift
public struct EventRef : EventProtocol
View on GitHub
Install in Dash
Structures Reference