FrameClockRef
public struct FrameClockRef : FrameClockProtocol, GWeakCapturing
The FrameClockRef
type acts as a lightweight Swift reference to an underlying GdkFrameClock
instance.
It exposes methods that can operate on this data type through FrameClockProtocol
conformance.
Use FrameClockRef
only as an unowned
reference to an existing GdkFrameClock
instance.
A GdkFrameClock
tells the application when to update and repaint a
window. This may be synced to the vertical refresh rate of the
monitor, for example. Even when the frame clock uses a simple timer
rather than a hardware-based vertical sync, the frame clock helps
because it ensures everything paints at the same time (reducing the
total number of frames). The frame clock can also automatically
stop painting when it knows the frames will not be visible, or
scale back animation framerates.
GdkFrameClock
is designed to be compatible with an OpenGL-based
implementation or with mozRequestAnimationFrame in Firefox,
for example.
A frame clock is idle until someone requests a frame with
gdk_frame_clock_request_phase()
. At some later point that makes
sense for the synchronization being implemented, the clock will
process a frame and emit signals for each phase that has been
requested. (See the signals of the GdkFrameClock
class for
documentation of the phases. GDK_FRAME_CLOCK_PHASE_UPDATE
and the
GdkFrameClock::update
signal are most interesting for application
writers, and are used to update the animations, using the frame time
given by gdk_frame_clock_get_frame_time()
.
The frame time is reported in microseconds and generally in the same
timescale as g_get_monotonic_time()
, however, it is not the same
as g_get_monotonic_time()
. The frame time does not advance during
the time a frame is being painted, and outside of a frame, an attempt
is made so that all calls to gdk_frame_clock_get_frame_time()
that
are called at a “similar” time get the same value. This means that
if different animations are timed by looking at the difference in
time between an initial value from gdk_frame_clock_get_frame_time()
and the value inside the GdkFrameClock::update
signal of the clock,
they will stay exactly synchronized.
-
Untyped pointer to the underlying `GdkFrameClock` instance.
For type-safe access, use the generated, typed pointer
frame_clock_ptr
property instead.Declaration
Swift
public let ptr: UnsafeMutableRawPointer!
-
Designated initialiser from the underlying
C
data typeDeclaration
Swift
@inlinable init(_ p: UnsafeMutablePointer<GdkFrameClock>)
-
Designated initialiser from a constant pointer to the underlying
C
data typeDeclaration
Swift
@inlinable init(_ p: UnsafePointer<GdkFrameClock>)
-
Conditional initialiser from an optional pointer to the underlying
C
data typeDeclaration
Swift
@inlinable init!(_ maybePointer: UnsafeMutablePointer<GdkFrameClock>?)
-
Conditional initialiser from an optional, non-mutable pointer to the underlying
C
data typeDeclaration
Swift
@inlinable init!(_ maybePointer: UnsafePointer<GdkFrameClock>?)
-
Conditional initialiser from an optional
gpointer
Declaration
Swift
@inlinable init!(gpointer g: gpointer?)
-
Conditional initialiser from an optional, non-mutable
gconstpointer
Declaration
Swift
@inlinable init!(gconstpointer g: gconstpointer?)
-
Reference intialiser for a related type that implements
FrameClockProtocol
Declaration
Swift
@inlinable init<T>(_ other: T) where T : FrameClockProtocol
-
This factory is syntactic sugar for setting weak pointers wrapped in
GWeak<T>
Declaration
Swift
@inlinable static func unowned<T>(_ other: T) -> FrameClockRef where T : FrameClockProtocol
-
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable init<T>(cPointer: UnsafeMutablePointer<T>)
-
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable init<T>(constPointer: UnsafePointer<T>)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable init(mutating raw: UnsafeRawPointer)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable init(raw: UnsafeMutableRawPointer)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol
.Declaration
Swift
@inlinable init(opaquePointer: OpaquePointer)