FrameClockRef
public struct FrameClockRef : FrameClockProtocol, GWeakCapturing
The FrameClockRef type acts as a lightweight Swift reference to an underlying GdkFrameClock instance.
It exposes methods that can operate on this data type through FrameClockProtocol conformance.
Use FrameClockRef only as an unowned reference to an existing GdkFrameClock instance.
A GdkFrameClock tells the application when to update and repaint a
window. This may be synced to the vertical refresh rate of the
monitor, for example. Even when the frame clock uses a simple timer
rather than a hardware-based vertical sync, the frame clock helps
because it ensures everything paints at the same time (reducing the
total number of frames). The frame clock can also automatically
stop painting when it knows the frames will not be visible, or
scale back animation framerates.
GdkFrameClock is designed to be compatible with an OpenGL-based
implementation or with mozRequestAnimationFrame in Firefox,
for example.
A frame clock is idle until someone requests a frame with
gdk_frame_clock_request_phase(). At some later point that makes
sense for the synchronization being implemented, the clock will
process a frame and emit signals for each phase that has been
requested. (See the signals of the GdkFrameClock class for
documentation of the phases. GDK_FRAME_CLOCK_PHASE_UPDATE and the
GdkFrameClock::update signal are most interesting for application
writers, and are used to update the animations, using the frame time
given by gdk_frame_clock_get_frame_time().
The frame time is reported in microseconds and generally in the same
timescale as g_get_monotonic_time(), however, it is not the same
as g_get_monotonic_time(). The frame time does not advance during
the time a frame is being painted, and outside of a frame, an attempt
is made so that all calls to gdk_frame_clock_get_frame_time() that
are called at a “similar” time get the same value. This means that
if different animations are timed by looking at the difference in
time between an initial value from gdk_frame_clock_get_frame_time()
and the value inside the GdkFrameClock::update signal of the clock,
they will stay exactly synchronized.
-
Untyped pointer to the underlying `GdkFrameClock` instance.For type-safe access, use the generated, typed pointer
frame_clock_ptrproperty instead.Declaration
Swift
public let ptr: UnsafeMutableRawPointer!
-
Designated initialiser from the underlying
Cdata typeDeclaration
Swift
@inlinable init(_ p: UnsafeMutablePointer<GdkFrameClock>) -
Designated initialiser from a constant pointer to the underlying
Cdata typeDeclaration
Swift
@inlinable init(_ p: UnsafePointer<GdkFrameClock>) -
Conditional initialiser from an optional pointer to the underlying
Cdata typeDeclaration
Swift
@inlinable init!(_ maybePointer: UnsafeMutablePointer<GdkFrameClock>?) -
Conditional initialiser from an optional, non-mutable pointer to the underlying
Cdata typeDeclaration
Swift
@inlinable init!(_ maybePointer: UnsafePointer<GdkFrameClock>?) -
Conditional initialiser from an optional
gpointerDeclaration
Swift
@inlinable init!(gpointer g: gpointer?) -
Conditional initialiser from an optional, non-mutable
gconstpointerDeclaration
Swift
@inlinable init!(gconstpointer g: gconstpointer?) -
Reference intialiser for a related type that implements
FrameClockProtocolDeclaration
Swift
@inlinable init<T>(_ other: T) where T : FrameClockProtocol -
This factory is syntactic sugar for setting weak pointers wrapped in
GWeak<T>Declaration
Swift
@inlinable static func unowned<T>(_ other: T) -> FrameClockRef where T : FrameClockProtocol -
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable init<T>(cPointer: UnsafeMutablePointer<T>) -
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable init<T>(constPointer: UnsafePointer<T>) -
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable init(mutating raw: UnsafeRawPointer) -
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable init(raw: UnsafeMutableRawPointer) -
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable init(opaquePointer: OpaquePointer)
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FrameClockRef Structure Reference