DeviceManagerRef
public struct DeviceManagerRef : DeviceManagerProtocol, GWeakCapturing
The DeviceManagerRef
type acts as a lightweight Swift reference to an underlying GdkDeviceManager
instance.
It exposes methods that can operate on this data type through DeviceManagerProtocol
conformance.
Use DeviceManagerRef
only as an unowned
reference to an existing GdkDeviceManager
instance.
In addition to a single pointer and keyboard for user interface input, GDK contains support for a variety of input devices, including graphics tablets, touchscreens and multiple pointers/keyboards interacting simultaneously with the user interface. Such input devices often have additional features, such as sub-pixel positioning information and additional device-dependent information.
In order to query the device hierarchy and be aware of changes in the
device hierarchy (such as virtual devices being created or removed, or
physical devices being plugged or unplugged), GDK provides
GdkDeviceManager
.
By default, and if the platform supports it, GDK is aware of multiple
keyboard/pointer pairs and multitouch devices. This behavior can be
changed by calling gdk_disable_multidevice()
before gdk_display_open()
.
There should rarely be a need to do that though, since GDK defaults
to a compatibility mode in which it will emit just one enter/leave
event pair for all devices on a window. To enable per-device
enter/leave events and other multi-pointer interaction features,
gdk_window_set_support_multidevice()
must be called on
GdkWindows
(or gtk_widget_set_support_multidevice()
on widgets).
window. See the gdk_window_set_support_multidevice()
documentation
for more information.
On X11, multi-device support is implemented through XInput 2.
Unless gdk_disable_multidevice()
is called, the XInput 2
GdkDeviceManager
implementation will be used as the input source.
Otherwise either the core or XInput 1 implementations will be used.
For simple applications that don’t have any special interest in
input devices, the so-called “client pointer”
provides a reasonable approximation to a simple setup with a single
pointer and keyboard. The device that has been set as the client
pointer can be accessed via gdk_device_manager_get_client_pointer()
.
Conceptually, in multidevice mode there are 2 device types. Virtual devices (or master devices) are represented by the pointer cursors and keyboard foci that are seen on the screen. Physical devices (or slave devices) represent the hardware that is controlling the virtual devices, and thus have no visible cursor on the screen.
Virtual devices are always paired, so there is a keyboard device for every
pointer device. Associations between devices may be inspected through
gdk_device_get_associated_device()
.
There may be several virtual devices, and several physical devices could be controlling each of these virtual devices. Physical devices may also be “floating”, which means they are not attached to any virtual device.
Master and slave devices
carlos@sacarino:~$ xinput list
⎡ Virtual core pointer id=2 [master pointer (3)]
⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)]
⎜ ↳ Wacom ISDv4 E6 Pen stylus id=10 [slave pointer (2)]
⎜ ↳ Wacom ISDv4 E6 Finger touch id=11 [slave pointer (2)]
⎜ ↳ SynPS/2 Synaptics TouchPad id=13 [slave pointer (2)]
⎜ ↳ TPPS/2 IBM TrackPoint id=14 [slave pointer (2)]
⎜ ↳ Wacom ISDv4 E6 Pen eraser id=16 [slave pointer (2)]
⎣ Virtual core keyboard id=3 [master keyboard (2)]
↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)]
↳ Power Button id=6 [slave keyboard (3)]
↳ Video Bus id=7 [slave keyboard (3)]
↳ Sleep Button id=8 [slave keyboard (3)]
↳ Integrated Camera id=9 [slave keyboard (3)]
↳ AT Translated Set 2 keyboard id=12 [slave keyboard (3)]
↳ ThinkPad Extra Buttons id=15 [slave keyboard (3)]
By default, GDK will automatically listen for events coming from all
master devices, setting the GdkDevice
for all events coming from input
devices. Events containing device information are GDK_MOTION_NOTIFY
,
GDK_BUTTON_PRESS
, GDK_2BUTTON_PRESS
, GDK_3BUTTON_PRESS
,
GDK_BUTTON_RELEASE
, GDK_SCROLL
, GDK_KEY_PRESS
, GDK_KEY_RELEASE
,
GDK_ENTER_NOTIFY
, GDK_LEAVE_NOTIFY
, GDK_FOCUS_CHANGE
,
GDK_PROXIMITY_IN
, GDK_PROXIMITY_OUT
, GDK_DRAG_ENTER
, GDK_DRAG_LEAVE
,
GDK_DRAG_MOTION
, GDK_DRAG_STATUS
, GDK_DROP_START
, GDK_DROP_FINISHED
and GDK_GRAB_BROKEN
. When dealing with an event on a master device,
it is possible to get the source (slave) device that the event originated
from via gdk_event_get_source_device()
.
On a standard session, all physical devices are connected by default to the “Virtual Core Pointer/Keyboard” master devices, hence routing all events through these. This behavior is only modified by device grabs, where the slave device is temporarily detached for as long as the grab is held, and more permanently by user modifications to the device hierarchy.
On certain application specific setups, it may make sense
to detach a physical device from its master pointer, and mapping it to
an specific window. This can be achieved by the combination of
gdk_device_grab()
and gdk_device_set_mode()
.
In order to listen for events coming from devices
other than a virtual device, gdk_window_set_device_events()
must be
called. Generally, this function can be used to modify the event mask
for any given device.
Input devices may also provide additional information besides X/Y.
For example, graphics tablets may also provide pressure and X/Y tilt
information. This information is device-dependent, and may be
queried through gdk_device_get_axis()
. In multidevice mode, virtual
devices will change axes in order to always represent the physical
device that is routing events through it. Whenever the physical device
changes, the GdkDevice:n-axes
property will be notified, and
gdk_device_list_axes()
will return the new device axes.
Devices may also have associated “keys” or
macro buttons. Such keys can be globally set to map into normal X
keyboard events. The mapping is set using gdk_device_set_key()
.
In GTK+ 3.20, a new GdkSeat
object has been introduced that
supersedes GdkDeviceManager
and should be preferred in newly
written code.
-
Untyped pointer to the underlying `GdkDeviceManager` instance.
For type-safe access, use the generated, typed pointer
device_manager_ptr
property instead.Declaration
Swift
public let ptr: UnsafeMutableRawPointer!
-
Designated initialiser from the underlying
C
data typeDeclaration
Swift
@inlinable init(_ p: UnsafeMutablePointer<GdkDeviceManager>)
-
Designated initialiser from a constant pointer to the underlying
C
data typeDeclaration
Swift
@inlinable init(_ p: UnsafePointer<GdkDeviceManager>)
-
Conditional initialiser from an optional pointer to the underlying
C
data typeDeclaration
Swift
@inlinable init!(_ maybePointer: UnsafeMutablePointer<GdkDeviceManager>?)
-
Conditional initialiser from an optional, non-mutable pointer to the underlying
C
data typeDeclaration
Swift
@inlinable init!(_ maybePointer: UnsafePointer<GdkDeviceManager>?)
-
Conditional initialiser from an optional
gpointer
Declaration
Swift
@inlinable init!(gpointer g: gpointer?)
-
Conditional initialiser from an optional, non-mutable
gconstpointer
Declaration
Swift
@inlinable init!(gconstpointer g: gconstpointer?)
-
Reference intialiser for a related type that implements
DeviceManagerProtocol
Declaration
Swift
@inlinable init<T>(_ other: T) where T : DeviceManagerProtocol
-
This factory is syntactic sugar for setting weak pointers wrapped in
GWeak<T>
Declaration
Swift
@inlinable static func unowned<T>(_ other: T) -> DeviceManagerRef where T : DeviceManagerProtocol
-
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
DeviceManagerProtocol
.Declaration
Swift
@inlinable init<T>(cPointer: UnsafeMutablePointer<T>)
-
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
DeviceManagerProtocol
.Declaration
Swift
@inlinable init<T>(constPointer: UnsafePointer<T>)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
DeviceManagerProtocol
.Declaration
Swift
@inlinable init(mutating raw: UnsafeRawPointer)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
DeviceManagerProtocol
.Declaration
Swift
@inlinable init(raw: UnsafeMutableRawPointer)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
DeviceManagerProtocol
.Declaration
Swift
@inlinable init(opaquePointer: OpaquePointer)