FrameClock
open class FrameClock : GLibObject.Object, FrameClockProtocol
The FrameClock type acts as a reference-counted owner of an underlying GdkFrameClock instance.
It provides the methods that can operate on this data type through FrameClockProtocol conformance.
Use FrameClock as a strong reference or owner of a GdkFrameClock instance.
A GdkFrameClock tells the application when to update and repaint
a surface.
This may be synced to the vertical refresh rate of the monitor, for example. Even when the frame clock uses a simple timer rather than a hardware-based vertical sync, the frame clock helps because it ensures everything paints at the same time (reducing the total number of frames).
The frame clock can also automatically stop painting when it knows the frames will not be visible, or scale back animation framerates.
GdkFrameClock is designed to be compatible with an OpenGL-based implementation
or with mozRequestAnimationFrame in Firefox, for example.
A frame clock is idle until someone requests a frame with
[methodGdk.FrameClock.request_phase]. At some later point that makes sense
for the synchronization being implemented, the clock will process a frame and
emit signals for each phase that has been requested. (See the signals of the
GdkFrameClock class for documentation of the phases.
GDK_FRAME_CLOCK_PHASE_UPDATE and the [signalGdkFrameClock::update] signal
are most interesting for application writers, and are used to update the
animations, using the frame time given by [metohdGdk.FrameClock.get_frame_time].
The frame time is reported in microseconds and generally in the same
timescale as g_get_monotonic_time(), however, it is not the same
as g_get_monotonic_time(). The frame time does not advance during
the time a frame is being painted, and outside of a frame, an attempt
is made so that all calls to [methodGdk.FrameClock.get_frame_time] that
are called at a “similar” time get the same value. This means that
if different animations are timed by looking at the difference in
time between an initial value from [methodGdk.FrameClock.get_frame_time]
and the value inside the [signalGdkFrameClock::update] signal of the clock,
they will stay exactly synchronized.
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Designated initialiser from the underlying `C` data type.This creates an instance without performing an unbalanced retain i.e., ownership is transferred to the
FrameClockinstance.Declaration
Swift
@inlinable public init(_ op: UnsafeMutablePointer<GdkFrameClock>)Parameters
oppointer to the underlying object
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Designated initialiser from a constant pointer to the underlying
Cdata type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClockinstance.Declaration
Swift
@inlinable public init(_ op: UnsafePointer<GdkFrameClock>)Parameters
oppointer to the underlying object
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Optional initialiser from a non-mutating
gpointerto the underlyingCdata type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClockinstance.Declaration
Swift
@inlinable override public init!(gpointer op: gpointer?)Parameters
opgpointer to the underlying object
-
Optional initialiser from a non-mutating
gconstpointerto the underlyingCdata type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClockinstance.Declaration
Swift
@inlinable override public init!(gconstpointer op: gconstpointer?)Parameters
oppointer to the underlying object
-
Optional initialiser from a constant pointer to the underlying
Cdata type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClockinstance.Declaration
Swift
@inlinable public init!(_ op: UnsafePointer<GdkFrameClock>?)Parameters
oppointer to the underlying object
-
Optional initialiser from the underlying
Cdata type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to theFrameClockinstance.Declaration
Swift
@inlinable public init!(_ op: UnsafeMutablePointer<GdkFrameClock>?)Parameters
oppointer to the underlying object
-
Designated initialiser from the underlying
Cdata type. Will retainGdkFrameClock. i.e., ownership is transferred to theFrameClockinstance.Declaration
Swift
@inlinable public init(retaining op: UnsafeMutablePointer<GdkFrameClock>)Parameters
oppointer to the underlying object
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Reference intialiser for a related type that implements
FrameClockProtocolWill retainGdkFrameClock.Declaration
Swift
@inlinable public init<T>(frameClock other: T) where T : FrameClockProtocolParameters
otheran instance of a related type that implements
FrameClockProtocol -
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable override public init<T>(cPointer p: UnsafeMutablePointer<T>)Parameters
cPointerpointer to the underlying object
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Unsafe typed, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable override public init<T>(retainingCPointer cPointer: UnsafeMutablePointer<T>)Parameters
cPointerpointer to the underlying object
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable override public init(raw p: UnsafeRawPointer)Parameters
praw pointer to the underlying object
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Unsafe untyped, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable override public init(retainingRaw raw: UnsafeRawPointer) -
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable public required init(raw p: UnsafeMutableRawPointer)Parameters
pmutable raw pointer to the underlying object
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Unsafe untyped, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable required public init(retainingRaw raw: UnsafeMutableRawPointer)Parameters
rawmutable raw pointer to the underlying object
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable override public init(opaquePointer p: OpaquePointer)Parameters
popaque pointer to the underlying object
-
Unsafe untyped, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
FrameClockProtocol.Declaration
Swift
@inlinable override public init(retainingOpaquePointer p: OpaquePointer)Parameters
popaque pointer to the underlying object
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FrameClock Class Reference