TextureClassProtocol
public protocol TextureClassProtocol
The TextureClassProtocol protocol exposes the methods and properties of an underlying GdkTextureClass instance.
The default implementation of these can be found in the protocol extension below.
For a concrete class that implements these methods and properties, see TextureClass.
Alternatively, use TextureClassRef as a lighweight, unowned reference if you already have an instance you just want to use.
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Untyped pointer to the underlying
GdkTextureClassinstance.Declaration
Swift
var ptr: UnsafeMutableRawPointer! { get } -
_ptrDefault implementationTyped pointer to the underlying
GdkTextureClassinstance.Default Implementation
Return the stored, untyped pointer as a typed pointer to the
GdkTextureClassinstance.Declaration
Swift
var _ptr: UnsafeMutablePointer<GdkTextureClass>! { get } -
Required Initialiser for types conforming to
TextureClassProtocolDeclaration
Swift
init(raw: UnsafeMutableRawPointer)
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TextureClassProtocol Protocol Reference