GLTextureRef

public struct GLTextureRef : GLTextureProtocol, GWeakCapturing

The GLTextureRef type acts as a lightweight Swift reference to an underlying GdkGLTexture instance. It exposes methods that can operate on this data type through GLTextureProtocol conformance. Use GLTextureRef only as an unowned reference to an existing GdkGLTexture instance.

A GdkTexture representing a GL texture object.

  • ptr
    Untyped pointer to the underlying `GdkGLTexture` instance.
    

    For type-safe access, use the generated, typed pointer gl_texture_ptr property instead.

    Declaration

    Swift

    public let ptr: UnsafeMutableRawPointer!

GLTexture Class

  • Designated initialiser from the underlying C data type

    Declaration

    Swift

    @inlinable
    init(_ p: UnsafeMutablePointer<GdkGLTexture>)
  • Designated initialiser from a constant pointer to the underlying C data type

    Declaration

    Swift

    @inlinable
    init(_ p: UnsafePointer<GdkGLTexture>)
  • Conditional initialiser from an optional pointer to the underlying C data type

    Declaration

    Swift

    @inlinable
    init!(_ maybePointer: UnsafeMutablePointer<GdkGLTexture>?)
  • Conditional initialiser from an optional, non-mutable pointer to the underlying C data type

    Declaration

    Swift

    @inlinable
    init!(_ maybePointer: UnsafePointer<GdkGLTexture>?)
  • Conditional initialiser from an optional gpointer

    Declaration

    Swift

    @inlinable
    init!(gpointer g: gpointer?)
  • Conditional initialiser from an optional, non-mutable gconstpointer

    Declaration

    Swift

    @inlinable
    init!(gconstpointer g: gconstpointer?)
  • Reference intialiser for a related type that implements GLTextureProtocol

    Declaration

    Swift

    @inlinable
    init<T>(_ other: T) where T : GLTextureProtocol
  • This factory is syntactic sugar for setting weak pointers wrapped in GWeak<T>

    Declaration

    Swift

    @inlinable
    static func unowned<T>(_ other: T) -> GLTextureRef where T : GLTextureProtocol
  • Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to GLTextureProtocol.

    Declaration

    Swift

    @inlinable
    init<T>(cPointer: UnsafeMutablePointer<T>)
  • Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to GLTextureProtocol.

    Declaration

    Swift

    @inlinable
    init<T>(constPointer: UnsafePointer<T>)
  • Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to GLTextureProtocol.

    Declaration

    Swift

    @inlinable
    init(mutating raw: UnsafeRawPointer)
  • Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to GLTextureProtocol.

    Declaration

    Swift

    @inlinable
    init(raw: UnsafeMutableRawPointer)
  • Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to GLTextureProtocol.

    Declaration

    Swift

    @inlinable
    init(opaquePointer: OpaquePointer)
  • Creates a new texture for an existing GL texture.
    

    Note that the GL texture must not be modified until destroy is called, which will happen when the GdkTexture object is finalized, or due to an explicit call of [methodGdk.GLTexture.release].

    Declaration

    Swift

    @inlinable
    init<GLContextT>(context: GLContextT, id: Int, width: Int, height: Int, destroy: GDestroyNotify?, data: gpointer! = nil) where GLContextT : GLContextProtocol