CursorSignalName
public enum CursorSignalName : String, SignalNameProtocol
Undocumented
-
The notify signal is emitted on an object when one of its properties has its value set through
g_object_set_property()
,g_object_set()
, et al.Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with
G_PARAM_EXPLICIT_NOTIFY
, then any call tog_object_set_property()
results innotify
being emitted, even if the new value is the same as the old. If they did passG_PARAM_EXPLICIT_NOTIFY
, then this signal is emitted only when they explicitly callg_object_notify()
org_object_notify_by_pspec()
, and common practice is to do that only when the value has actually changed.This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the
g_signal_connect()
call, like this: (C Language Example):g_signal_connect (text_view->buffer, "notify::paste-target-list", G_CALLBACK (gtk_text_view_target_list_notify), text_view)
It is important to note that you must use canonical parameter names as detail strings for the notify signal.
Declaration
Swift
case notify = "notify"
-
Cursor to fall back to if this cursor cannot be displayed.
Declaration
Swift
case notifyFallback = "notify::fallback"
-
X position of the cursor hotspot in the cursor image.
Declaration
Swift
case notifyHotspotX = "notify::hotspot-x"
-
Y position of the cursor hotspot in the cursor image.
Declaration
Swift
case notifyHotspotY = "notify::hotspot-y"
-
Name of this this cursor.
The name will be
nil
if the cursor was created from a texture.Declaration
Swift
case notifyName = "notify::name"
-
The texture displayed by this cursor.
The texture will be
nil
if the cursor was created from a name.Declaration
Swift
case notifyTexture = "notify::texture"