FrameClockPhase
public struct FrameClockPhase : OptionSet
Used to represent the different paint clock phases that can be requested.
The elements of the enumeration correspond to the signals of GdkFrameClock.
-
The corresponding value of the raw type
Declaration
Swift
public var rawValue: UInt32 -
The equivalent raw Int value
Declaration
Swift
@inlinable public var intValue: Int { get set } -
The equivalent raw
gintvalueDeclaration
Swift
@inlinable public var int: gint { get set } -
The equivalent underlying
GdkFrameClockPhaseenum valueDeclaration
Swift
@inlinable public var value: GdkFrameClockPhase { get set } -
Creates a new instance with the specified raw value
Declaration
Swift
@inlinable public init(rawValue: UInt32) -
Creates a new instance with the specified
GdkFrameClockPhaseenum valueDeclaration
Swift
@inlinable public init(_ enumValue: GdkFrameClockPhase) -
Creates a new instance with the specified Int value
Declaration
Swift
@inlinable public init<I>(_ intValue: I) where I : BinaryInteger -
no phase
Declaration
Swift
public static let none: FrameClockPhase -
corresponds to GdkFrameClock
flush-events. Should not be handled by applications.Declaration
Swift
public static let flushEvents: FrameClockPhase -
corresponds to GdkFrameClock
before-paint. Should not be handled by applications.Declaration
Swift
public static let beforePaint: FrameClockPhase -
corresponds to GdkFrameClock
update.Declaration
Swift
public static let update: FrameClockPhase -
corresponds to GdkFrameClock
layout. Should not be handled by applicatiosn.Declaration
Swift
public static let layout: FrameClockPhase -
corresponds to GdkFrameClock
paint.Declaration
Swift
public static let paint: FrameClockPhase -
corresponds to GdkFrameClock
resume-events. Should not be handled by applications.Declaration
Swift
public static let resumeEvents: FrameClockPhase -
corresponds to GdkFrameClock
after-paint. Should not be handled by applications.Declaration
Swift
public static let afterPaint: FrameClockPhase
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FrameClockPhase Structure Reference