CellRendererSpinnerProtocol
public protocol CellRendererSpinnerProtocol : CellRendererProtocol
GtkCellRendererSpinner renders a spinning animation in a cell, very
similar to GtkSpinner. It can often be used as an alternative
to a GtkCellRendererProgress for displaying indefinite activity,
instead of actual progress.
To start the animation in a cell, set the GtkCellRendererSpinner:active
property to true and increment the GtkCellRendererSpinner:pulse property
at regular intervals. The usual way to set the cell renderer properties
for each cell is to bind them to columns in your tree model using e.g.
gtk_tree_view_column_add_attribute().
The CellRendererSpinnerProtocol protocol exposes the methods and properties of an underlying GtkCellRendererSpinner instance.
The default implementation of these can be found in the protocol extension below.
For a concrete class that implements these methods and properties, see CellRendererSpinner.
Alternatively, use CellRendererSpinnerRef as a lighweight, unowned reference if you already have an instance you just want to use.
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Untyped pointer to the underlying
GtkCellRendererSpinnerinstance.Declaration
Swift
var ptr: UnsafeMutableRawPointer! { get } -
cell_renderer_spinner_ptrDefault implementationTyped pointer to the underlying
GtkCellRendererSpinnerinstance.Default Implementation
Return the stored, untyped pointer as a typed pointer to the
GtkCellRendererSpinnerinstance.Declaration
Swift
var cell_renderer_spinner_ptr: UnsafeMutablePointer<GtkCellRendererSpinner>! { get } -
Required Initialiser for types conforming to
CellRendererSpinnerProtocolDeclaration
Swift
init(raw: UnsafeMutableRawPointer)
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bind(property:Extension methodto: _: flags: transformFrom: transformTo: ) Bind a
CellRendererSpinnerPropertyNamesource property to a given target object.Declaration
Swift
@discardableResult @inlinable func bind<Q, T>(property source_property: CellRendererSpinnerPropertyName, to target: T, _ target_property: Q, flags f: BindingFlags = .default, transformFrom transform_from: @escaping GLibObject.ValueTransformer = { $0.transform(destValue: $1) }, transformTo transform_to: @escaping GLibObject.ValueTransformer = { $0.transform(destValue: $1) }) -> BindingRef! where Q : PropertyNameProtocol, T : ObjectProtocolParameters
source_propertythe source property to bind
targetthe target object to bind to
target_propertythe target property to bind to
flagsthe flags to pass to the
Bindingtransform_fromValueTransformerto use for forward transformationtransform_toValueTransformerto use for backwards transformationReturn Value
binding reference or
nilin case of an error -
get(property:Extension method) Get the value of a CellRendererSpinner property
Declaration
Swift
@inlinable func get(property: CellRendererSpinnerPropertyName) -> GLibObject.ValueParameters
propertythe property to get the value for
Return Value
the value of the named property
-
set(property:Extension methodvalue: ) Set the value of a CellRendererSpinner property. Note that this will only have an effect on properties that are writable and not construct-only!
Declaration
Swift
@inlinable func set(property: CellRendererSpinnerPropertyName, value v: GLibObject.Value)Parameters
propertythe property to get the value for
Return Value
the value of the named property
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parentExtension methodUndocumented
Declaration
Swift
@inlinable var parent: GtkCellRenderer { get }
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CellRendererSpinnerProtocol Protocol Reference