CheckMenuItemProtocol
public protocol CheckMenuItemProtocol : MenuItemProtocol
A GtkCheckMenuItem
is a menu item that maintains the state of a boolean
value in addition to a GtkMenuItem
usual role in activating application
code.
A check box indicating the state of the boolean value is displayed
at the left side of the GtkMenuItem
. Activating the GtkMenuItem
toggles the value.
CSS nodes
(plain Language Example):
menuitem
├── check.left
╰── <child>
GtkCheckMenuItem has a main CSS node with name menuitem, and a subnode with name check, which gets the .left or .right style class.
The CheckMenuItemProtocol
protocol exposes the methods and properties of an underlying GtkCheckMenuItem
instance.
The default implementation of these can be found in the protocol extension below.
For a concrete class that implements these methods and properties, see CheckMenuItem
.
Alternatively, use CheckMenuItemRef
as a lighweight, unowned
reference if you already have an instance you just want to use.
-
Untyped pointer to the underlying
GtkCheckMenuItem
instance.Declaration
Swift
var ptr: UnsafeMutableRawPointer! { get }
-
check_menu_item_ptr
Default implementationTyped pointer to the underlying
GtkCheckMenuItem
instance.Default Implementation
Return the stored, untyped pointer as a typed pointer to the
GtkCheckMenuItem
instance.Declaration
Swift
var check_menu_item_ptr: UnsafeMutablePointer<GtkCheckMenuItem>! { get }
-
Required Initialiser for types conforming to
CheckMenuItemProtocol
Declaration
Swift
init(raw: UnsafeMutableRawPointer)
-
bind(property:
Extension methodto: _: flags: transformFrom: transformTo: ) Bind a
CheckMenuItemPropertyName
source property to a given target object.Declaration
Swift
@discardableResult @inlinable func bind<Q, T>(property source_property: CheckMenuItemPropertyName, to target: T, _ target_property: Q, flags f: BindingFlags = .default, transformFrom transform_from: @escaping GLibObject.ValueTransformer = { $0.transform(destValue: $1) }, transformTo transform_to: @escaping GLibObject.ValueTransformer = { $0.transform(destValue: $1) }) -> BindingRef! where Q : PropertyNameProtocol, T : ObjectProtocol
Parameters
source_property
the source property to bind
target
the target object to bind to
target_property
the target property to bind to
flags
the flags to pass to the
Binding
transform_from
ValueTransformer
to use for forward transformationtransform_to
ValueTransformer
to use for backwards transformationReturn Value
binding reference or
nil
in case of an error -
get(property:
Extension method) Get the value of a CheckMenuItem property
Declaration
Swift
@inlinable func get(property: CheckMenuItemPropertyName) -> GLibObject.Value
Parameters
property
the property to get the value for
Return Value
the value of the named property
-
set(property:
Extension methodvalue: ) Set the value of a CheckMenuItem property. Note that this will only have an effect on properties that are writable and not construct-only!
Declaration
Swift
@inlinable func set(property: CheckMenuItemPropertyName, value v: GLibObject.Value)
Parameters
property
the property to get the value for
Return Value
the value of the named property
-
connect(signal:
Extension methodflags: handler: ) Connect a Swift signal handler to the given, typed
CheckMenuItemSignalName
signalDeclaration
Swift
@discardableResult @inlinable func connect(signal s: CheckMenuItemSignalName, flags f: ConnectFlags = ConnectFlags(0), handler h: @escaping SignalHandler) -> Int
Parameters
signal
The signal to connect
flags
The connection flags to use
data
A pointer to user data to provide to the callback
destroyData
A
GClosureNotify
C function to destroy the data pointed to byuserData
handler
The Swift signal handler (function or callback) to invoke on the given signal
Return Value
The signal handler ID (always greater than 0 for successful connections)
-
connect(signal:
Extension methodflags: data: destroyData: signalHandler: ) Connect a C signal handler to the given, typed
CheckMenuItemSignalName
signalDeclaration
Swift
@discardableResult @inlinable func connect(signal s: CheckMenuItemSignalName, flags f: ConnectFlags = ConnectFlags(0), data userData: gpointer!, destroyData destructor: GClosureNotify? = nil, signalHandler h: @escaping GCallback) -> Int
Parameters
signal
The signal to connect
flags
The connection flags to use
data
A pointer to user data to provide to the callback
destroyData
A
GClosureNotify
C function to destroy the data pointed to byuserData
signalHandler
The C function to be called on the given signal
Return Value
The signal handler ID (always greater than 0 for successful connections)
-
onToggled(flags:
Extension methodhandler: ) This signal is emitted when the state of the check box is changed.
A signal handler can use
gtk_check_menu_item_get_active()
to discover the new state.Note
This represents the underlyingtoggled
signalDeclaration
Swift
@discardableResult @inlinable func onToggled(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: CheckMenuItemRef) -> Void) -> Int
Parameters
flags
Flags
unownedSelf
Reference to instance of self
handler
The signal handler to call Run the given callback whenever the
toggled
signal is emitted -
toggledSignal
Extension methodTyped
toggled
signal for using theconnect(signal:)
methodsDeclaration
Swift
static var toggledSignal: CheckMenuItemSignalName { get }
-
onNotifyActive(flags:
Extension methodhandler: ) The notify signal is emitted on an object when one of its properties has its value set through
g_object_set_property()
,g_object_set()
, et al.Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with
G_PARAM_EXPLICIT_NOTIFY
, then any call tog_object_set_property()
results innotify
being emitted, even if the new value is the same as the old. If they did passG_PARAM_EXPLICIT_NOTIFY
, then this signal is emitted only when they explicitly callg_object_notify()
org_object_notify_by_pspec()
, and common practice is to do that only when the value has actually changed.This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the
g_signal_connect()
call, like this:(C Language Example):
g_signal_connect (text_view->buffer, "notify::paste-target-list", G_CALLBACK (gtk_text_view_target_list_notify), text_view)
It is important to note that you must use canonical parameter names as detail strings for the notify signal.
Note
This represents the underlyingnotify::active
signalDeclaration
Swift
@discardableResult @inlinable func onNotifyActive(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: CheckMenuItemRef, _ pspec: ParamSpecRef) -> Void) -> Int
Parameters
flags
Flags
unownedSelf
Reference to instance of self
pspec
the
GParamSpec
of the property which changed.handler
The signal handler to call Run the given callback whenever the
notifyActive
signal is emitted -
notifyActiveSignal
Extension methodTyped
notify::active
signal for using theconnect(signal:)
methodsDeclaration
Swift
static var notifyActiveSignal: CheckMenuItemSignalName { get }
-
onNotifyDrawAsRadio(flags:
Extension methodhandler: ) The notify signal is emitted on an object when one of its properties has its value set through
g_object_set_property()
,g_object_set()
, et al.Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with
G_PARAM_EXPLICIT_NOTIFY
, then any call tog_object_set_property()
results innotify
being emitted, even if the new value is the same as the old. If they did passG_PARAM_EXPLICIT_NOTIFY
, then this signal is emitted only when they explicitly callg_object_notify()
org_object_notify_by_pspec()
, and common practice is to do that only when the value has actually changed.This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the
g_signal_connect()
call, like this:(C Language Example):
g_signal_connect (text_view->buffer, "notify::paste-target-list", G_CALLBACK (gtk_text_view_target_list_notify), text_view)
It is important to note that you must use canonical parameter names as detail strings for the notify signal.
Note
This represents the underlyingnotify::draw-as-radio
signalDeclaration
Swift
@discardableResult @inlinable func onNotifyDrawAsRadio(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: CheckMenuItemRef, _ pspec: ParamSpecRef) -> Void) -> Int
Parameters
flags
Flags
unownedSelf
Reference to instance of self
pspec
the
GParamSpec
of the property which changed.handler
The signal handler to call Run the given callback whenever the
notifyDrawAsRadio
signal is emitted -
notifyDrawAsRadioSignal
Extension methodTyped
notify::draw-as-radio
signal for using theconnect(signal:)
methodsDeclaration
Swift
static var notifyDrawAsRadioSignal: CheckMenuItemSignalName { get }
-
onNotifyInconsistent(flags:
Extension methodhandler: ) The notify signal is emitted on an object when one of its properties has its value set through
g_object_set_property()
,g_object_set()
, et al.Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with
G_PARAM_EXPLICIT_NOTIFY
, then any call tog_object_set_property()
results innotify
being emitted, even if the new value is the same as the old. If they did passG_PARAM_EXPLICIT_NOTIFY
, then this signal is emitted only when they explicitly callg_object_notify()
org_object_notify_by_pspec()
, and common practice is to do that only when the value has actually changed.This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the
g_signal_connect()
call, like this:(C Language Example):
g_signal_connect (text_view->buffer, "notify::paste-target-list", G_CALLBACK (gtk_text_view_target_list_notify), text_view)
It is important to note that you must use canonical parameter names as detail strings for the notify signal.
Note
This represents the underlyingnotify::inconsistent
signalDeclaration
Swift
@discardableResult @inlinable func onNotifyInconsistent(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: CheckMenuItemRef, _ pspec: ParamSpecRef) -> Void) -> Int
Parameters
flags
Flags
unownedSelf
Reference to instance of self
pspec
the
GParamSpec
of the property which changed.handler
The signal handler to call Run the given callback whenever the
notifyInconsistent
signal is emitted -
notifyInconsistentSignal
Extension methodTyped
notify::inconsistent
signal for using theconnect(signal:)
methodsDeclaration
Swift
static var notifyInconsistentSignal: CheckMenuItemSignalName { get }
-
getActive()
Extension methodReturns whether the check menu item is active. See gtk_check_menu_item_set_active ().
Declaration
Swift
@inlinable func getActive() -> Bool
-
getDrawAsRadio()
Extension methodReturns whether
check_menu_item
looks like aGtkRadioMenuItem
Declaration
Swift
@inlinable func getDrawAsRadio() -> Bool
-
getInconsistent()
Extension methodRetrieves the value set by
gtk_check_menu_item_set_inconsistent()
.Declaration
Swift
@inlinable func getInconsistent() -> Bool
-
setActive(isActive:
Extension method) Sets the active state of the menu item’s check box.
Declaration
Swift
@inlinable func setActive(isActive: Bool)
-
set(drawAsRadio:
Extension method) Sets whether
check_menu_item
is drawn like aGtkRadioMenuItem
Declaration
Swift
@inlinable func set(drawAsRadio: Bool)
-
setInconsistent(setting:
Extension method) If the user has selected a range of elements (such as some text or spreadsheet cells) that are affected by a boolean setting, and the current values in that range are inconsistent, you may want to display the check in an “in between” state. This function turns on “in between” display. Normally you would turn off the inconsistent state again if the user explicitly selects a setting. This has to be done manually,
gtk_check_menu_item_set_inconsistent()
only affects visual appearance, it doesn’t affect the semantics of the widget.Declaration
Swift
@inlinable func setInconsistent(setting: Bool)
-
toggled()
Extension methodEmits the
GtkCheckMenuItem::toggled
signal.Declaration
Swift
@inlinable func toggled()
-
active
Extension methodUndocumented
Declaration
Swift
@inlinable var active: Bool { get nonmutating set }
-
drawAsRadio
Extension methodReturns whether
check_menu_item
looks like aGtkRadioMenuItem
Declaration
Swift
@inlinable var drawAsRadio: Bool { get nonmutating set }
-
inconsistent
Extension methodUndocumented
Declaration
Swift
@inlinable var inconsistent: Bool { get nonmutating set }
-
menuItem
Extension methodUndocumented
Declaration
Swift
@inlinable var menuItem: GtkMenuItem { get }