CheckMenuItemProtocol

public protocol CheckMenuItemProtocol : MenuItemProtocol

A GtkCheckMenuItem is a menu item that maintains the state of a boolean value in addition to a GtkMenuItem usual role in activating application code.

A check box indicating the state of the boolean value is displayed at the left side of the GtkMenuItem. Activating the GtkMenuItem toggles the value.

CSS nodes

(plain Language Example):

menuitem
├── check.left
╰── <child>

GtkCheckMenuItem has a main CSS node with name menuitem, and a subnode with name check, which gets the .left or .right style class.

The CheckMenuItemProtocol protocol exposes the methods and properties of an underlying GtkCheckMenuItem instance. The default implementation of these can be found in the protocol extension below. For a concrete class that implements these methods and properties, see CheckMenuItem. Alternatively, use CheckMenuItemRef as a lighweight, unowned reference if you already have an instance you just want to use.

  • ptr

    Untyped pointer to the underlying GtkCheckMenuItem instance.

    Declaration

    Swift

    var ptr: UnsafeMutableRawPointer! { get }
  • check_menu_item_ptr Default implementation

    Typed pointer to the underlying GtkCheckMenuItem instance.

    Default Implementation

    Return the stored, untyped pointer as a typed pointer to the GtkCheckMenuItem instance.

    Declaration

    Swift

    var check_menu_item_ptr: UnsafeMutablePointer<GtkCheckMenuItem>! { get }
  • Required Initialiser for types conforming to CheckMenuItemProtocol

    Declaration

    Swift

    init(raw: UnsafeMutableRawPointer)

CheckMenuItem Class

  • Bind a CheckMenuItemPropertyName source property to a given target object.

    Declaration

    Swift

    @discardableResult
    @inlinable
    func bind<Q, T>(property source_property: CheckMenuItemPropertyName, to target: T, _ target_property: Q, flags f: BindingFlags = .default, transformFrom transform_from: @escaping GLibObject.ValueTransformer = { $0.transform(destValue: $1) }, transformTo transform_to: @escaping GLibObject.ValueTransformer = { $0.transform(destValue: $1) }) -> BindingRef! where Q : PropertyNameProtocol, T : ObjectProtocol

    Parameters

    source_property

    the source property to bind

    target

    the target object to bind to

    target_property

    the target property to bind to

    flags

    the flags to pass to the Binding

    transform_from

    ValueTransformer to use for forward transformation

    transform_to

    ValueTransformer to use for backwards transformation

    Return Value

    binding reference or nil in case of an error

  • get(property:) Extension method

    Get the value of a CheckMenuItem property

    Declaration

    Swift

    @inlinable
    func get(property: CheckMenuItemPropertyName) -> GLibObject.Value

    Parameters

    property

    the property to get the value for

    Return Value

    the value of the named property

  • set(property:value:) Extension method

    Set the value of a CheckMenuItem property. Note that this will only have an effect on properties that are writable and not construct-only!

    Declaration

    Swift

    @inlinable
    func set(property: CheckMenuItemPropertyName, value v: GLibObject.Value)

    Parameters

    property

    the property to get the value for

    Return Value

    the value of the named property

CheckMenuItem signals

  • Connect a Swift signal handler to the given, typed CheckMenuItemSignalName signal

    Declaration

    Swift

    @discardableResult
    @inlinable
    func connect(signal s: CheckMenuItemSignalName, flags f: ConnectFlags = ConnectFlags(0), handler h: @escaping SignalHandler) -> Int

    Parameters

    signal

    The signal to connect

    flags

    The connection flags to use

    data

    A pointer to user data to provide to the callback

    destroyData

    A GClosureNotify C function to destroy the data pointed to by userData

    handler

    The Swift signal handler (function or callback) to invoke on the given signal

    Return Value

    The signal handler ID (always greater than 0 for successful connections)

  • Connect a C signal handler to the given, typed CheckMenuItemSignalName signal

    Declaration

    Swift

    @discardableResult
    @inlinable
    func connect(signal s: CheckMenuItemSignalName, flags f: ConnectFlags = ConnectFlags(0), data userData: gpointer!, destroyData destructor: GClosureNotify? = nil, signalHandler h: @escaping GCallback) -> Int

    Parameters

    signal

    The signal to connect

    flags

    The connection flags to use

    data

    A pointer to user data to provide to the callback

    destroyData

    A GClosureNotify C function to destroy the data pointed to by userData

    signalHandler

    The C function to be called on the given signal

    Return Value

    The signal handler ID (always greater than 0 for successful connections)

  • onToggled(flags:handler:) Extension method

    This signal is emitted when the state of the check box is changed.

    A signal handler can use gtk_check_menu_item_get_active() to discover the new state.

    Note

    This represents the underlying toggled signal

    Declaration

    Swift

    @discardableResult
    @inlinable
    func onToggled(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: CheckMenuItemRef) -> Void) -> Int

    Parameters

    flags

    Flags

    unownedSelf

    Reference to instance of self

    handler

    The signal handler to call Run the given callback whenever the toggled signal is emitted

  • toggledSignal Extension method

    Typed toggled signal for using the connect(signal:) methods

    Declaration

    Swift

    static var toggledSignal: CheckMenuItemSignalName { get }
  • The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

    Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with G_PARAM_EXPLICIT_NOTIFY, then any call to g_object_set_property() results in notify being emitted, even if the new value is the same as the old. If they did pass G_PARAM_EXPLICIT_NOTIFY, then this signal is emitted only when they explicitly call g_object_notify() or g_object_notify_by_pspec(), and common practice is to do that only when the value has actually changed.

    This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the g_signal_connect() call, like this:

    (C Language Example):

    g_signal_connect (text_view->buffer, "notify::paste-target-list",
                      G_CALLBACK (gtk_text_view_target_list_notify),
                      text_view)
    

    It is important to note that you must use canonical parameter names as detail strings for the notify signal.

    Note

    This represents the underlying notify::active signal

    Declaration

    Swift

    @discardableResult
    @inlinable
    func onNotifyActive(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: CheckMenuItemRef, _ pspec: ParamSpecRef) -> Void) -> Int

    Parameters

    flags

    Flags

    unownedSelf

    Reference to instance of self

    pspec

    the GParamSpec of the property which changed.

    handler

    The signal handler to call Run the given callback whenever the notifyActive signal is emitted

  • notifyActiveSignal Extension method

    Typed notify::active signal for using the connect(signal:) methods

    Declaration

    Swift

    static var notifyActiveSignal: CheckMenuItemSignalName { get }
  • The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

    Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with G_PARAM_EXPLICIT_NOTIFY, then any call to g_object_set_property() results in notify being emitted, even if the new value is the same as the old. If they did pass G_PARAM_EXPLICIT_NOTIFY, then this signal is emitted only when they explicitly call g_object_notify() or g_object_notify_by_pspec(), and common practice is to do that only when the value has actually changed.

    This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the g_signal_connect() call, like this:

    (C Language Example):

    g_signal_connect (text_view->buffer, "notify::paste-target-list",
                      G_CALLBACK (gtk_text_view_target_list_notify),
                      text_view)
    

    It is important to note that you must use canonical parameter names as detail strings for the notify signal.

    Note

    This represents the underlying notify::draw-as-radio signal

    Declaration

    Swift

    @discardableResult
    @inlinable
    func onNotifyDrawAsRadio(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: CheckMenuItemRef, _ pspec: ParamSpecRef) -> Void) -> Int

    Parameters

    flags

    Flags

    unownedSelf

    Reference to instance of self

    pspec

    the GParamSpec of the property which changed.

    handler

    The signal handler to call Run the given callback whenever the notifyDrawAsRadio signal is emitted

  • notifyDrawAsRadioSignal Extension method

    Typed notify::draw-as-radio signal for using the connect(signal:) methods

    Declaration

    Swift

    static var notifyDrawAsRadioSignal: CheckMenuItemSignalName { get }
  • The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

    Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with G_PARAM_EXPLICIT_NOTIFY, then any call to g_object_set_property() results in notify being emitted, even if the new value is the same as the old. If they did pass G_PARAM_EXPLICIT_NOTIFY, then this signal is emitted only when they explicitly call g_object_notify() or g_object_notify_by_pspec(), and common practice is to do that only when the value has actually changed.

    This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the g_signal_connect() call, like this:

    (C Language Example):

    g_signal_connect (text_view->buffer, "notify::paste-target-list",
                      G_CALLBACK (gtk_text_view_target_list_notify),
                      text_view)
    

    It is important to note that you must use canonical parameter names as detail strings for the notify signal.

    Note

    This represents the underlying notify::inconsistent signal

    Declaration

    Swift

    @discardableResult
    @inlinable
    func onNotifyInconsistent(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: CheckMenuItemRef, _ pspec: ParamSpecRef) -> Void) -> Int

    Parameters

    flags

    Flags

    unownedSelf

    Reference to instance of self

    pspec

    the GParamSpec of the property which changed.

    handler

    The signal handler to call Run the given callback whenever the notifyInconsistent signal is emitted

  • notifyInconsistentSignal Extension method

    Typed notify::inconsistent signal for using the connect(signal:) methods

    Declaration

    Swift

    static var notifyInconsistentSignal: CheckMenuItemSignalName { get }

CheckMenuItem Class: CheckMenuItemProtocol extension (methods and fields)

  • getActive() Extension method

    Returns whether the check menu item is active. See gtk_check_menu_item_set_active ().

    Declaration

    Swift

    @inlinable
    func getActive() -> Bool
  • getDrawAsRadio() Extension method

    Returns whether check_menu_item looks like a GtkRadioMenuItem

    Declaration

    Swift

    @inlinable
    func getDrawAsRadio() -> Bool
  • getInconsistent() Extension method

    Retrieves the value set by gtk_check_menu_item_set_inconsistent().

    Declaration

    Swift

    @inlinable
    func getInconsistent() -> Bool
  • setActive(isActive:) Extension method

    Sets the active state of the menu item’s check box.

    Declaration

    Swift

    @inlinable
    func setActive(isActive: Bool)
  • set(drawAsRadio:) Extension method

    Sets whether check_menu_item is drawn like a GtkRadioMenuItem

    Declaration

    Swift

    @inlinable
    func set(drawAsRadio: Bool)
  • setInconsistent(setting:) Extension method

    If the user has selected a range of elements (such as some text or spreadsheet cells) that are affected by a boolean setting, and the current values in that range are inconsistent, you may want to display the check in an “in between” state. This function turns on “in between” display. Normally you would turn off the inconsistent state again if the user explicitly selects a setting. This has to be done manually, gtk_check_menu_item_set_inconsistent() only affects visual appearance, it doesn’t affect the semantics of the widget.

    Declaration

    Swift

    @inlinable
    func setInconsistent(setting: Bool)
  • toggled() Extension method

    Emits the GtkCheckMenuItem::toggled signal.

    Declaration

    Swift

    @inlinable
    func toggled()
  • active Extension method

    Undocumented

    Declaration

    Swift

    @inlinable
    var active: Bool { get nonmutating set }
  • drawAsRadio Extension method

    Returns whether check_menu_item looks like a GtkRadioMenuItem

    Declaration

    Swift

    @inlinable
    var drawAsRadio: Bool { get nonmutating set }
  • inconsistent Extension method

    Undocumented

    Declaration

    Swift

    @inlinable
    var inconsistent: Bool { get nonmutating set }
  • menuItem Extension method

    Undocumented

    Declaration

    Swift

    @inlinable
    var menuItem: GtkMenuItem { get }