ShortcutsWindowProtocol
public protocol ShortcutsWindowProtocol : WindowProtocol
A GtkShortcutsWindow shows brief information about the keyboard shortcuts and gestures of an application. The shortcuts can be grouped, and you can have multiple sections in this window, corresponding to the major modes of your application.
Additionally, the shortcuts can be filtered by the current view, to avoid showing information that is not relevant in the current application context.
The recommended way to construct a GtkShortcutsWindow is with GtkBuilder,
by populating a GtkShortcutsWindow
with one or more GtkShortcutsSection
objects, which contain GtkShortcutsGroups
that in turn contain objects of
class GtkShortcutsShortcut
.
A simple example:
This example has as single section. As you can see, the shortcut groups are arranged in columns, and spread across several pages if there are too many to find on a single page.
The .ui file for this example can be found here.
An example with multiple views:
This example shows a GtkShortcutsWindow
that has been configured to show only
the shortcuts relevant to the “stopwatch” view.
The .ui file for this example can be found here.
An example with multiple sections:
This example shows a GtkShortcutsWindow
with two sections, “Editor Shortcuts”
and “Terminal Shortcuts”.
The .ui file for this example can be found here.
The ShortcutsWindowProtocol
protocol exposes the methods and properties of an underlying GtkShortcutsWindow
instance.
The default implementation of these can be found in the protocol extension below.
For a concrete class that implements these methods and properties, see ShortcutsWindow
.
Alternatively, use ShortcutsWindowRef
as a lighweight, unowned
reference if you already have an instance you just want to use.
-
Untyped pointer to the underlying
GtkShortcutsWindow
instance.Declaration
Swift
var ptr: UnsafeMutableRawPointer! { get }
-
shortcuts_window_ptr
Default implementationTyped pointer to the underlying
GtkShortcutsWindow
instance.Default Implementation
Return the stored, untyped pointer as a typed pointer to the
GtkShortcutsWindow
instance.Declaration
Swift
var shortcuts_window_ptr: UnsafeMutablePointer<GtkShortcutsWindow>! { get }
-
Required Initialiser for types conforming to
ShortcutsWindowProtocol
Declaration
Swift
init(raw: UnsafeMutableRawPointer)
-
bind(property:
Extension methodto: _: flags: transformFrom: transformTo: ) Bind a
ShortcutsWindowPropertyName
source property to a given target object.Declaration
Swift
@discardableResult @inlinable func bind<Q, T>(property source_property: ShortcutsWindowPropertyName, to target: T, _ target_property: Q, flags f: BindingFlags = .default, transformFrom transform_from: @escaping GLibObject.ValueTransformer = { $0.transform(destValue: $1) }, transformTo transform_to: @escaping GLibObject.ValueTransformer = { $0.transform(destValue: $1) }) -> BindingRef! where Q : PropertyNameProtocol, T : ObjectProtocol
Parameters
source_property
the source property to bind
target
the target object to bind to
target_property
the target property to bind to
flags
the flags to pass to the
Binding
transform_from
ValueTransformer
to use for forward transformationtransform_to
ValueTransformer
to use for backwards transformationReturn Value
binding reference or
nil
in case of an error -
get(property:
Extension method) Get the value of a ShortcutsWindow property
Declaration
Swift
@inlinable func get(property: ShortcutsWindowPropertyName) -> GLibObject.Value
Parameters
property
the property to get the value for
Return Value
the value of the named property
-
set(property:
Extension methodvalue: ) Set the value of a ShortcutsWindow property. Note that this will only have an effect on properties that are writable and not construct-only!
Declaration
Swift
@inlinable func set(property: ShortcutsWindowPropertyName, value v: GLibObject.Value)
Parameters
property
the property to get the value for
Return Value
the value of the named property
-
connect(signal:
Extension methodflags: handler: ) Connect a Swift signal handler to the given, typed
ShortcutsWindowSignalName
signalDeclaration
Swift
@discardableResult @inlinable func connect(signal s: ShortcutsWindowSignalName, flags f: ConnectFlags = ConnectFlags(0), handler h: @escaping SignalHandler) -> Int
Parameters
signal
The signal to connect
flags
The connection flags to use
data
A pointer to user data to provide to the callback
destroyData
A
GClosureNotify
C function to destroy the data pointed to byuserData
handler
The Swift signal handler (function or callback) to invoke on the given signal
Return Value
The signal handler ID (always greater than 0 for successful connections)
-
connect(signal:
Extension methodflags: data: destroyData: signalHandler: ) Connect a C signal handler to the given, typed
ShortcutsWindowSignalName
signalDeclaration
Swift
@discardableResult @inlinable func connect(signal s: ShortcutsWindowSignalName, flags f: ConnectFlags = ConnectFlags(0), data userData: gpointer!, destroyData destructor: GClosureNotify? = nil, signalHandler h: @escaping GCallback) -> Int
Parameters
signal
The signal to connect
flags
The connection flags to use
data
A pointer to user data to provide to the callback
destroyData
A
GClosureNotify
C function to destroy the data pointed to byuserData
signalHandler
The C function to be called on the given signal
Return Value
The signal handler ID (always greater than 0 for successful connections)
-
onClose(flags:
Extension methodhandler: ) The
close
signal is a keybinding signal which gets emitted when the user uses a keybinding to close the window.The default binding for this signal is the Escape key.
Note
This represents the underlyingclose
signalDeclaration
Swift
@discardableResult @inlinable func onClose(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: ShortcutsWindowRef) -> Void) -> Int
Parameters
flags
Flags
unownedSelf
Reference to instance of self
handler
The signal handler to call Run the given callback whenever the
close
signal is emitted -
closeSignal
Extension methodTyped
close
signal for using theconnect(signal:)
methodsDeclaration
Swift
static var closeSignal: ShortcutsWindowSignalName { get }
-
onSearch(flags:
Extension methodhandler: ) The
search
signal is a keybinding signal which gets emitted when the user uses a keybinding to start a search.The default binding for this signal is Control-F.
Note
This represents the underlyingsearch
signalDeclaration
Swift
@discardableResult @inlinable func onSearch(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: ShortcutsWindowRef) -> Void) -> Int
Parameters
flags
Flags
unownedSelf
Reference to instance of self
handler
The signal handler to call Run the given callback whenever the
search
signal is emitted -
searchSignal
Extension methodTyped
search
signal for using theconnect(signal:)
methodsDeclaration
Swift
static var searchSignal: ShortcutsWindowSignalName { get }
-
onNotifySectionName(flags:
Extension methodhandler: ) The notify signal is emitted on an object when one of its properties has its value set through
g_object_set_property()
,g_object_set()
, et al.Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with
G_PARAM_EXPLICIT_NOTIFY
, then any call tog_object_set_property()
results innotify
being emitted, even if the new value is the same as the old. If they did passG_PARAM_EXPLICIT_NOTIFY
, then this signal is emitted only when they explicitly callg_object_notify()
org_object_notify_by_pspec()
, and common practice is to do that only when the value has actually changed.This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the
g_signal_connect()
call, like this:(C Language Example):
g_signal_connect (text_view->buffer, "notify::paste-target-list", G_CALLBACK (gtk_text_view_target_list_notify), text_view)
It is important to note that you must use canonical parameter names as detail strings for the notify signal.
Note
This represents the underlyingnotify::section-name
signalDeclaration
Swift
@discardableResult @inlinable func onNotifySectionName(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: ShortcutsWindowRef, _ pspec: ParamSpecRef) -> Void) -> Int
Parameters
flags
Flags
unownedSelf
Reference to instance of self
pspec
the
GParamSpec
of the property which changed.handler
The signal handler to call Run the given callback whenever the
notifySectionName
signal is emitted -
notifySectionNameSignal
Extension methodTyped
notify::section-name
signal for using theconnect(signal:)
methodsDeclaration
Swift
static var notifySectionNameSignal: ShortcutsWindowSignalName { get }
-
onNotifyViewName(flags:
Extension methodhandler: ) The notify signal is emitted on an object when one of its properties has its value set through
g_object_set_property()
,g_object_set()
, et al.Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with
G_PARAM_EXPLICIT_NOTIFY
, then any call tog_object_set_property()
results innotify
being emitted, even if the new value is the same as the old. If they did passG_PARAM_EXPLICIT_NOTIFY
, then this signal is emitted only when they explicitly callg_object_notify()
org_object_notify_by_pspec()
, and common practice is to do that only when the value has actually changed.This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the
g_signal_connect()
call, like this:(C Language Example):
g_signal_connect (text_view->buffer, "notify::paste-target-list", G_CALLBACK (gtk_text_view_target_list_notify), text_view)
It is important to note that you must use canonical parameter names as detail strings for the notify signal.
Note
This represents the underlyingnotify::view-name
signalDeclaration
Swift
@discardableResult @inlinable func onNotifyViewName(flags: ConnectFlags = ConnectFlags(0), handler: @escaping (_ unownedSelf: ShortcutsWindowRef, _ pspec: ParamSpecRef) -> Void) -> Int
Parameters
flags
Flags
unownedSelf
Reference to instance of self
pspec
the
GParamSpec
of the property which changed.handler
The signal handler to call Run the given callback whenever the
notifyViewName
signal is emitted -
notifyViewNameSignal
Extension methodTyped
notify::view-name
signal for using theconnect(signal:)
methodsDeclaration
Swift
static var notifyViewNameSignal: ShortcutsWindowSignalName { get }
-
window
Extension methodUndocumented
Declaration
Swift
@inlinable var window: GtkWindow { get }