Builder

open class Builder : GLibObject.Object, BuilderProtocol

A GtkBuilder reads XML descriptions of a user interface and instantiates the described objects.

To create a GtkBuilder from a user interface description, call [ctorGtk.Builder.new_from_file], [ctorGtk.Builder.new_from_resource] or [ctorGtk.Builder.new_from_string].

In the (unusual) case that you want to add user interface descriptions from multiple sources to the same GtkBuilder you can call [ctorGtk.Builder.new] to get an empty builder and populate it by (multiple) calls to [methodGtk.Builder.add_from_file], [methodGtk.Builder.add_from_resource] or [methodGtk.Builder.add_from_string].

A GtkBuilder holds a reference to all objects that it has constructed and drops these references when it is finalized. This finalization can cause the destruction of non-widget objects or widgets which are not contained in a toplevel window. For toplevel windows constructed by a builder, it is the responsibility of the user to call [methodGtk.Window.destroy] to get rid of them and all the widgets they contain.

The functions [methodGtk.Builder.get_object] and [methodGtk.Builder.get_objects] can be used to access the widgets in the interface by the names assigned to them inside the UI description. Toplevel windows returned by these functions will stay around until the user explicitly destroys them with [methodGtk.Window.destroy]. Other widgets will either be part of a larger hierarchy constructed by the builder (in which case you should not have to worry about their lifecycle), or without a parent, in which case they have to be added to some container to make use of them. Non-widget objects need to be reffed with g_object_ref() to keep them beyond the lifespan of the builder.

GtkBuilder UI Definitions

GtkBuilder parses textual descriptions of user interfaces which are specified in XML format. We refer to these descriptions as “GtkBuilder UI definitions” or just “UI definitions” if the context is clear.

The toplevel element is <interface>. It optionally takes a “domain” attribute, which will make the builder look for translated strings using dgettext() in the domain specified. This can also be done by calling [methodGtk.Builder.set_translation_domain] on the builder.

Objects are described by <object> elements, which can contain <property> elements to set properties, <signal> elements which connect signals to handlers, and <child> elements, which describe child objects (most often widgets inside a container, but also e.g. actions in an action group, or columns in a tree model). A <child> element contains an <object> element which describes the child object.

The target toolkit version(s) are described by <requires> elements, the “lib” attribute specifies the widget library in question (currently the only supported value is “gtk”) and the “version” attribute specifies the target version in the form “<major>.<minor>”. GtkBuilder will error out if the version requirements are not met.

Typically, the specific kind of object represented by an <object> element is specified by the “class” attribute. If the type has not been loaded yet, GTK tries to find the get_type() function from the class name by applying heuristics. This works in most cases, but if necessary, it is possible to specify the name of the get_type() function explicitly with the “type-func” attribute.

Objects may be given a name with the “id” attribute, which allows the application to retrieve them from the builder with [methodGtk.Builder.get_object]. An id is also necessary to use the object as property value in other parts of the UI definition. GTK reserves ids starting and ending with ___ (three consecutive underscores) for its own purposes.

Setting properties of objects is pretty straightforward with the <property> element: the “name” attribute specifies the name of the property, and the content of the element specifies the value. If the “translatable” attribute is set to a true value, GTK uses gettext() (or dgettext() if the builder has a translation domain set) to find a translation for the value. This happens before the value is parsed, so it can be used for properties of any type, but it is probably most useful for string properties. It is also possible to specify a context to disambiguate short strings, and comments which may help the translators.

GtkBuilder can parse textual representations for the most common property types: characters, strings, integers, floating-point numbers, booleans (strings like “TRUE”, “t”, “yes”, “y”, “1” are interpreted as true, strings like “FALSE”, “f”, “no”, “n”, “0” are interpreted as false), enumerations (can be specified by their name, nick or integer value), flags (can be specified by their name, nick, integer value, optionally combined with “|”, e.g. “GTK_INPUT_HINT_EMOJI|GTK_INPUT_HINT_LOWERCASE”) and colors (in a format understood by [methodGdk.RGBA.parse]).

GVariants can be specified in the format understood by g_variant_parse(), and pixbufs can be specified as a filename of an image file to load.

Objects can be referred to by their name and by default refer to objects declared in the local XML fragment and objects exposed via [methodGtk.Builder.expose_object]. In general, GtkBuilder allows forward references to objects — declared in the local XML; an object doesn’t have to be constructed before it can be referred to. The exception to this rule is that an object has to be constructed before it can be used as the value of a construct-only property.

It is also possible to bind a property value to another object’s property value using the attributes “bind-source” to specify the source object of the binding, and optionally, “bind-property” and “bind-flags” to specify the source property and source binding flags respectively. Internally, GtkBuilder implements this using GBinding objects. For more information see g_object_bind_property().

Sometimes it is necessary to refer to widgets which have implicitly been constructed by GTK as part of a composite widget, to set properties on them or to add further children (e.g. the content area of a GtkDialog). This can be achieved by setting the “internal-child” property of the <child> element to a true value. Note that GtkBuilder still requires an <object> element for the internal child, even if it has already been constructed.

A number of widgets have different places where a child can be added (e.g. tabs vs. page content in notebooks). This can be reflected in a UI definition by specifying the “type” attribute on a <child> The possible values for the “type” attribute are described in the sections describing the widget-specific portions of UI definitions.

Signal handlers and function pointers

Signal handlers are set up with the <signal> element. The “name” attribute specifies the name of the signal, and the “handler” attribute specifies the function to connect to the signal. The remaining attributes, “after”, “swapped” and “object”, have the same meaning as the corresponding parameters of the g_signal_connect_object() or g_signal_connect_data() functions. A “last_modification_time” attribute is also allowed, but it does not have a meaning to the builder.

If you rely on GModule support to lookup callbacks in the symbol table, the following details should be noted:

When compiling applications for Windows, you must declare signal callbacks with G_MODULE_EXPORT, or they will not be put in the symbol table. On Linux and Unix, this is not necessary; applications should instead be compiled with the -Wl,–export-dynamic CFLAGS, and linked against gmodule-export-2.0.

A GtkBuilder UI Definition

<interface>
  <object class="GtkDialog" id="dialog1">
    <child internal-child="content_area">
      <object class="GtkBox" id="vbox1">
        <child internal-child="action_area">
          <object class="GtkBox" id="hbuttonbox1">
            <child>
              <object class="GtkButton" id="ok_button">
                <property name="label" translatable="yes">_Ok</property>
                <property name="use-underline">True</property>
                <signal name="clicked" handler="ok_button_clicked"/>
              </object>
            </child>
          </object>
        </child>
      </object>
    </child>
  </object>
</interface>

Beyond this general structure, several object classes define their own XML DTD fragments for filling in the ANY placeholders in the DTD above. Note that a custom element in a <child> element gets parsed by the custom tag handler of the parent object, while a custom element in an <object> element gets parsed by the custom tag handler of the object.

These XML fragments are explained in the documentation of the respective objects.

A &lt;template&gt; tag can be used to define a widget class’s components. See the GtkWidget documentation for details.

The Builder type acts as a reference-counted owner of an underlying GtkBuilder instance. It provides the methods that can operate on this data type through BuilderProtocol conformance. Use Builder as a strong reference or owner of a GtkBuilder instance.

  • Designated initialiser from the underlying `C` data type.
    

    This creates an instance without performing an unbalanced retain i.e., ownership is transferred to the Builder instance.

    Declaration

    Swift

    @inlinable
    public init(_ op: UnsafeMutablePointer<GtkBuilder>)

    Parameters

    op

    pointer to the underlying object

  • Designated initialiser from a constant pointer to the underlying C data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to the Builder instance.

    Declaration

    Swift

    @inlinable
    public init(_ op: UnsafePointer<GtkBuilder>)

    Parameters

    op

    pointer to the underlying object

  • Optional initialiser from a non-mutating gpointer to the underlying C data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to the Builder instance.

    Declaration

    Swift

    @inlinable
    override public init!(gpointer op: gpointer?)

    Parameters

    op

    gpointer to the underlying object

  • Optional initialiser from a non-mutating gconstpointer to the underlying C data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to the Builder instance.

    Declaration

    Swift

    @inlinable
    override public init!(gconstpointer op: gconstpointer?)

    Parameters

    op

    pointer to the underlying object

  • Optional initialiser from a constant pointer to the underlying C data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to the Builder instance.

    Declaration

    Swift

    @inlinable
    public init!(_ op: UnsafePointer<GtkBuilder>?)

    Parameters

    op

    pointer to the underlying object

  • Optional initialiser from the underlying C data type. This creates an instance without performing an unbalanced retain i.e., ownership is transferred to the Builder instance.

    Declaration

    Swift

    @inlinable
    public init!(_ op: UnsafeMutablePointer<GtkBuilder>?)

    Parameters

    op

    pointer to the underlying object

  • Designated initialiser from the underlying C data type. Will retain GtkBuilder. i.e., ownership is transferred to the Builder instance.

    Declaration

    Swift

    @inlinable
    public init(retaining op: UnsafeMutablePointer<GtkBuilder>)

    Parameters

    op

    pointer to the underlying object

  • Reference intialiser for a related type that implements BuilderProtocol Will retain GtkBuilder.

    Declaration

    Swift

    @inlinable
    public init<T>(builder other: T) where T : BuilderProtocol

    Parameters

    other

    an instance of a related type that implements BuilderProtocol

  • Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to BuilderProtocol.

    Declaration

    Swift

    @inlinable
    override public init<T>(cPointer p: UnsafeMutablePointer<T>)

    Parameters

    cPointer

    pointer to the underlying object

  • Unsafe typed, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to BuilderProtocol.

    Declaration

    Swift

    @inlinable
    override public init<T>(retainingCPointer cPointer: UnsafeMutablePointer<T>)

    Parameters

    cPointer

    pointer to the underlying object

  • Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to BuilderProtocol.

    Declaration

    Swift

    @inlinable
    override public init(raw p: UnsafeRawPointer)

    Parameters

    p

    raw pointer to the underlying object

  • Unsafe untyped, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to BuilderProtocol.

    Declaration

    Swift

    @inlinable
    override public init(retainingRaw raw: UnsafeRawPointer)
  • Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to BuilderProtocol.

    Declaration

    Swift

    @inlinable
    public required init(raw p: UnsafeMutableRawPointer)

    Parameters

    p

    mutable raw pointer to the underlying object

  • Unsafe untyped, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to BuilderProtocol.

    Declaration

    Swift

    @inlinable
    required public init(retainingRaw raw: UnsafeMutableRawPointer)

    Parameters

    raw

    mutable raw pointer to the underlying object

  • Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to BuilderProtocol.

    Declaration

    Swift

    @inlinable
    override public init(opaquePointer p: OpaquePointer)

    Parameters

    p

    opaque pointer to the underlying object

  • Unsafe untyped, retaining initialiser. Do not use unless you know the underlying data type the pointer points to conforms to BuilderProtocol.

    Declaration

    Swift

    @inlinable
    override public init(retainingOpaquePointer p: OpaquePointer)

    Parameters

    p

    opaque pointer to the underlying object

  • Creates a new empty builder object.

    This function is only useful if you intend to make multiple calls to [methodGtk.Builder.add_from_file], [methodGtk.Builder.add_from_resource] or [methodGtk.Builder.add_from_string] in order to merge multiple UI descriptions into a single builder.

    Declaration

    Swift

    @inlinable
    public init()
  • Parses the UI definition in the file filename.

    If there is an error opening the file or parsing the description then the program will be aborted. You should only ever attempt to parse user interface descriptions that are shipped as part of your program.

    Declaration

    Swift

    @inlinable
    public init(file filename: UnsafePointer<CChar>!)
  • Parses the UI definition at resource_path.

    If there is an error locating the resource or parsing the description, then the program will be aborted.

    Declaration

    Swift

    @inlinable
    public init(resource resourcePath: UnsafePointer<CChar>!)
  • Parses the UI definition in string.

    If string is nil-terminated, then length should be -1. If length is not -1, then it is the length of string.

    If there is an error parsing string then the program will be aborted. You should not attempt to parse user interface description from untrusted sources.

    Declaration

    Swift

    @inlinable
    public init(string: UnsafePointer<CChar>!, length: gssize)
  • Parses the UI definition in the file filename.

    If there is an error opening the file or parsing the description then the program will be aborted. You should only ever attempt to parse user interface descriptions that are shipped as part of your program.

    Declaration

    Swift

    @inlinable
    public static func newFrom(file filename: UnsafePointer<CChar>!) -> Builder!
  • Parses the UI definition at resource_path.

    If there is an error locating the resource or parsing the description, then the program will be aborted.

    Declaration

    Swift

    @inlinable
    public static func newFrom(resource resourcePath: UnsafePointer<CChar>!) -> Builder!
  • Parses the UI definition in string.

    If string is nil-terminated, then length should be -1. If length is not -1, then it is the length of string.

    If there is an error parsing string then the program will be aborted. You should not attempt to parse user interface description from untrusted sources.

    Declaration

    Swift

    @inlinable
    public static func newFrom(string: UnsafePointer<CChar>!, length: gssize) -> Builder!