BuilderRef
public struct BuilderRef : BuilderProtocol, GWeakCapturing
A GtkBuilder
reads XML descriptions of a user interface and
instantiates the described objects.
To create a GtkBuilder
from a user interface description, call
[ctorGtk.Builder.new_from_file
], [ctorGtk.Builder.new_from_resource
]
or [ctorGtk.Builder.new_from_string
].
In the (unusual) case that you want to add user interface
descriptions from multiple sources to the same GtkBuilder
you can
call [ctorGtk.Builder.new
] to get an empty builder and populate it by
(multiple) calls to [methodGtk.Builder.add_from_file
],
[methodGtk.Builder.add_from_resource
] or
[methodGtk.Builder.add_from_string
].
A GtkBuilder
holds a reference to all objects that it has constructed
and drops these references when it is finalized. This finalization can
cause the destruction of non-widget objects or widgets which are not
contained in a toplevel window. For toplevel windows constructed by a
builder, it is the responsibility of the user to call
[methodGtk.Window.destroy
] to get rid of them and all the widgets
they contain.
The functions [methodGtk.Builder.get_object
] and
[methodGtk.Builder.get_objects
] can be used to access the widgets in
the interface by the names assigned to them inside the UI description.
Toplevel windows returned by these functions will stay around until the
user explicitly destroys them with [methodGtk.Window.destroy
]. Other
widgets will either be part of a larger hierarchy constructed by the
builder (in which case you should not have to worry about their lifecycle),
or without a parent, in which case they have to be added to some container
to make use of them. Non-widget objects need to be reffed with
g_object_ref()
to keep them beyond the lifespan of the builder.
GtkBuilder UI Definitions
GtkBuilder
parses textual descriptions of user interfaces which are
specified in XML format. We refer to these descriptions as “GtkBuilder
UI definitions” or just “UI definitions” if the context is clear.
The toplevel element is <interface>
. It optionally takes a “domain”
attribute, which will make the builder look for translated strings
using dgettext()
in the domain specified. This can also be done by
calling [methodGtk.Builder.set_translation_domain
] on the builder.
Objects are described by <object>
elements, which can contain
<property>
elements to set properties, <signal>
elements which
connect signals to handlers, and <child>
elements, which describe
child objects (most often widgets inside a container, but also e.g.
actions in an action group, or columns in a tree model). A <child>
element contains an <object>
element which describes the child object.
The target toolkit version(s)
are described by <requires>
elements,
the “lib” attribute specifies the widget library in question (currently
the only supported value is “gtk”) and the “version” attribute specifies
the target version in the form “<major>
.<minor>
”. GtkBuilder
will
error out if the version requirements are not met.
Typically, the specific kind of object represented by an <object>
element is specified by the “class” attribute. If the type has not
been loaded yet, GTK tries to find the get_type()
function from the
class name by applying heuristics. This works in most cases, but if
necessary, it is possible to specify the name of the get_type()
function explicitly with the “type-func” attribute.
Objects may be given a name with the “id” attribute, which allows the
application to retrieve them from the builder with
[methodGtk.Builder.get_object
]. An id is also necessary to use the
object as property value in other parts of the UI definition. GTK
reserves ids starting and ending with ___
(three consecutive
underscores) for its own purposes.
Setting properties of objects is pretty straightforward with the
<property>
element: the “name” attribute specifies the name of the
property, and the content of the element specifies the value.
If the “translatable” attribute is set to a true value, GTK uses
gettext()
(or dgettext()
if the builder has a translation domain set)
to find a translation for the value. This happens before the value
is parsed, so it can be used for properties of any type, but it is
probably most useful for string properties. It is also possible to
specify a context to disambiguate short strings, and comments which
may help the translators.
GtkBuilder
can parse textual representations for the most common
property types: characters, strings, integers, floating-point numbers,
booleans (strings like “TRUE”, “t”, “yes”, “y”, “1” are interpreted
as true
, strings like “FALSE”, “f”, “no”, “n”, “0” are interpreted
as false
), enumerations (can be specified by their name, nick or
integer value), flags (can be specified by their name, nick, integer
value, optionally combined with “|”, e.g.
“GTK_INPUT_HINT_EMOJI|GTK_INPUT_HINT_LOWERCASE”)
and colors (in a format understood by [methodGdk.RGBA.parse
]).
GVariant
s can be specified in the format understood by
g_variant_parse()
, and pixbufs can be specified as a filename of an
image file to load.
Objects can be referred to by their name and by default refer to
objects declared in the local XML fragment and objects exposed via
[methodGtk.Builder.expose_object
]. In general, GtkBuilder
allows
forward references to objects — declared in the local XML; an object
doesn’t have to be constructed before it can be referred to. The
exception to this rule is that an object has to be constructed before
it can be used as the value of a construct-only property.
It is also possible to bind a property value to another object’s
property value using the attributes “bind-source” to specify the
source object of the binding, and optionally, “bind-property” and
“bind-flags” to specify the source property and source binding flags
respectively. Internally, GtkBuilder
implements this using GBinding
objects. For more information see g_object_bind_property()
.
Sometimes it is necessary to refer to widgets which have implicitly
been constructed by GTK as part of a composite widget, to set
properties on them or to add further children (e.g. the content area
of a GtkDialog
). This can be achieved by setting the “internal-child”
property of the <child>
element to a true value. Note that GtkBuilder
still requires an <object>
element for the internal child, even if it
has already been constructed.
A number of widgets have different places where a child can be added
(e.g. tabs vs. page content in notebooks). This can be reflected in
a UI definition by specifying the “type” attribute on a <child>
The possible values for the “type” attribute are described in the
sections describing the widget-specific portions of UI definitions.
Signal handlers and function pointers
Signal handlers are set up with the <signal>
element. The “name”
attribute specifies the name of the signal, and the “handler” attribute
specifies the function to connect to the signal.
The remaining attributes, “after”, “swapped” and “object”, have the
same meaning as the corresponding parameters of the
g_signal_connect_object()
or g_signal_connect_data()
functions. A
“last_modification_time” attribute is also allowed, but it does not
have a meaning to the builder.
If you rely on GModule
support to lookup callbacks in the symbol table,
the following details should be noted:
When compiling applications for Windows, you must declare signal callbacks
with G_MODULE_EXPORT
, or they will not be put in the symbol table.
On Linux and Unix, this is not necessary; applications should instead
be compiled with the -Wl,–export-dynamic CFLAGS
, and linked against
gmodule-export-2.0
.
A GtkBuilder UI Definition
<interface>
<object class="GtkDialog" id="dialog1">
<child internal-child="content_area">
<object class="GtkBox" id="vbox1">
<child internal-child="action_area">
<object class="GtkBox" id="hbuttonbox1">
<child>
<object class="GtkButton" id="ok_button">
<property name="label" translatable="yes">_Ok</property>
<property name="use-underline">True</property>
<signal name="clicked" handler="ok_button_clicked"/>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</interface>
Beyond this general structure, several object classes define their own XML DTD fragments for filling in the ANY placeholders in the DTD above. Note that a custom element in a <child> element gets parsed by the custom tag handler of the parent object, while a custom element in an <object> element gets parsed by the custom tag handler of the object.
These XML fragments are explained in the documentation of the respective objects.
A <template>
tag can be used to define a widget class’s components.
See the GtkWidget documentation for details.
The BuilderRef
type acts as a lightweight Swift reference to an underlying GtkBuilder
instance.
It exposes methods that can operate on this data type through BuilderProtocol
conformance.
Use BuilderRef
only as an unowned
reference to an existing GtkBuilder
instance.
-
Untyped pointer to the underlying `GtkBuilder` instance.
For type-safe access, use the generated, typed pointer
builder_ptr
property instead.Declaration
Swift
public let ptr: UnsafeMutableRawPointer!
-
Designated initialiser from the underlying
C
data typeDeclaration
Swift
@inlinable init(_ p: UnsafeMutablePointer<GtkBuilder>)
-
Designated initialiser from a constant pointer to the underlying
C
data typeDeclaration
Swift
@inlinable init(_ p: UnsafePointer<GtkBuilder>)
-
Conditional initialiser from an optional pointer to the underlying
C
data typeDeclaration
Swift
@inlinable init!(_ maybePointer: UnsafeMutablePointer<GtkBuilder>?)
-
Conditional initialiser from an optional, non-mutable pointer to the underlying
C
data typeDeclaration
Swift
@inlinable init!(_ maybePointer: UnsafePointer<GtkBuilder>?)
-
Conditional initialiser from an optional
gpointer
Declaration
Swift
@inlinable init!(gpointer g: gpointer?)
-
Conditional initialiser from an optional, non-mutable
gconstpointer
Declaration
Swift
@inlinable init!(gconstpointer g: gconstpointer?)
-
Reference intialiser for a related type that implements
BuilderProtocol
Declaration
Swift
@inlinable init<T>(_ other: T) where T : BuilderProtocol
-
This factory is syntactic sugar for setting weak pointers wrapped in
GWeak<T>
Declaration
Swift
@inlinable static func unowned<T>(_ other: T) -> BuilderRef where T : BuilderProtocol
-
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
BuilderProtocol
.Declaration
Swift
@inlinable init<T>(cPointer: UnsafeMutablePointer<T>)
-
Unsafe typed initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
BuilderProtocol
.Declaration
Swift
@inlinable init<T>(constPointer: UnsafePointer<T>)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
BuilderProtocol
.Declaration
Swift
@inlinable init(mutating raw: UnsafeRawPointer)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
BuilderProtocol
.Declaration
Swift
@inlinable init(raw: UnsafeMutableRawPointer)
-
Unsafe untyped initialiser. Do not use unless you know the underlying data type the pointer points to conforms to
BuilderProtocol
.Declaration
Swift
@inlinable init(opaquePointer: OpaquePointer)
-
Creates a new empty builder object.
This function is only useful if you intend to make multiple calls to [method
Gtk.Builder.add_from_file
], [methodGtk.Builder.add_from_resource
] or [methodGtk.Builder.add_from_string
] in order to merge multiple UI descriptions into a single builder.Declaration
Swift
@inlinable init()
-
Parses the UI definition in the file
filename
.If there is an error opening the file or parsing the description then the program will be aborted. You should only ever attempt to parse user interface descriptions that are shipped as part of your program.
Declaration
Swift
@inlinable init(file filename: UnsafePointer<CChar>!)
-
Parses the UI definition at
resource_path
.If there is an error locating the resource or parsing the description, then the program will be aborted.
Declaration
Swift
@inlinable init(resource resourcePath: UnsafePointer<CChar>!)
-
Parses the UI definition in
string
.If
string
isnil
-terminated, thenlength
should be -1. Iflength
is not -1, then it is the length ofstring
.If there is an error parsing
string
then the program will be aborted. You should not attempt to parse user interface description from untrusted sources.Declaration
Swift
@inlinable init(string: UnsafePointer<CChar>!, length: gssize)
-
Parses the UI definition in the file
filename
.If there is an error opening the file or parsing the description then the program will be aborted. You should only ever attempt to parse user interface descriptions that are shipped as part of your program.
Declaration
Swift
@inlinable static func newFrom(file filename: UnsafePointer<CChar>!) -> BuilderRef!
-
Parses the UI definition at
resource_path
.If there is an error locating the resource or parsing the description, then the program will be aborted.
Declaration
Swift
@inlinable static func newFrom(resource resourcePath: UnsafePointer<CChar>!) -> BuilderRef!
-
Parses the UI definition in
string
.If
string
isnil
-terminated, thenlength
should be -1. Iflength
is not -1, then it is the length ofstring
.If there is an error parsing
string
then the program will be aborted. You should not attempt to parse user interface description from untrusted sources.Declaration
Swift
@inlinable static func newFrom(string: UnsafePointer<CChar>!, length: gssize) -> BuilderRef!