CellRendererState
public struct CellRendererState : OptionSet
Tells how a cell is to be rendered.
-
The corresponding value of the raw type
Declaration
Swift
public var rawValue: UInt32 -
The equivalent raw Int value
Declaration
Swift
@inlinable public var intValue: Int { get set } -
The equivalent raw
gintvalueDeclaration
Swift
@inlinable public var int: gint { get set } -
The equivalent underlying
GtkCellRendererStateenum valueDeclaration
Swift
@inlinable public var value: GtkCellRendererState { get set } -
Creates a new instance with the specified raw value
Declaration
Swift
@inlinable public init(rawValue: UInt32) -
Creates a new instance with the specified
GtkCellRendererStateenum valueDeclaration
Swift
@inlinable public init(_ enumValue: GtkCellRendererState) -
Creates a new instance with the specified Int value
Declaration
Swift
@inlinable public init<I>(_ intValue: I) where I : BinaryInteger -
The cell is currently selected, and probably has a selection colored background to render to.
Declaration
Swift
public static let selected: CellRendererState -
The mouse is hovering over the cell.
Declaration
Swift
public static let prelit: CellRendererState -
The cell is drawn in an insensitive manner
Declaration
Swift
public static let insensitive: CellRendererState -
The cell is in a sorted row
Declaration
Swift
public static let sorted: CellRendererState -
The cell is in the focus row.
Declaration
Swift
public static let focused: CellRendererState -
The cell is in a row that can be expanded
Declaration
Swift
public static let expandable: CellRendererState -
The cell is in a row that is expanded
Declaration
Swift
public static let expanded: CellRendererState
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Install in Dash
CellRendererState Structure Reference