MediaStreamSignalName

public enum MediaStreamSignalName : String, SignalNameProtocol

Undocumented

  • The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

    Note that getting this signal doesn’t itself guarantee that the value of the property has actually changed. When it is emitted is determined by the derived GObject class. If the implementor did not create the property with G_PARAM_EXPLICIT_NOTIFY, then any call to g_object_set_property() results in notify being emitted, even if the new value is the same as the old. If they did pass G_PARAM_EXPLICIT_NOTIFY, then this signal is emitted only when they explicitly call g_object_notify() or g_object_notify_by_pspec(), and common practice is to do that only when the value has actually changed.

    This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the g_signal_connect() call, like this:

    (C Language Example):

    g_signal_connect (text_view->buffer, "notify::paste-target-list",
                      G_CALLBACK (gtk_text_view_target_list_notify),
                      text_view)
    

    It is important to note that you must use canonical parameter names as detail strings for the notify signal.

    Declaration

    Swift

    case notify = "notify"
  • The stream’s duration in microseconds or 0 if unknown.

    Declaration

    Swift

    case notifyDuration = "notify::duration"
  • Set when playback has finished.

    Declaration

    Swift

    case notifyEnded = "notify::ended"
  • nil for a properly working stream or the GError that the stream is in.

    Declaration

    Swift

    case notifyError = "notify::error"
  • Whether the stream contains audio.

    Declaration

    Swift

    case notifyHasAudio = "notify::has-audio"
  • Whether the stream contains video.

    Declaration

    Swift

    case notifyHasVideo = "notify::has-video"
  • Try to restart the media from the beginning once it ended.

    Declaration

    Swift

    case notifyLoop = "notify::loop"
  • Whether the audio stream should be muted.

    Declaration

    Swift

    case notifyMuted = "notify::muted"
  • Whether the stream is currently playing.

    Declaration

    Swift

    case notifyPlaying = "notify::playing"
  • Whether the stream has finished initializing and existence of audio and video is known.

    Declaration

    Swift

    case notifyPrepared = "notify::prepared"
  • Set unless the stream is known to not support seeking.

    Declaration

    Swift

    case notifySeekable = "notify::seekable"
  • Set while a seek is in progress.

    Declaration

    Swift

    case notifySeeking = "notify::seeking"
  • The current presentation timestamp in microseconds.

    Declaration

    Swift

    case notifyTimestamp = "notify::timestamp"
  • Volume of the audio stream.

    Declaration

    Swift

    case notifyVolume = "notify::volume"